Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
130 lines
2.6 KiB
C++
130 lines
2.6 KiB
C++
// FSMState.cpp: implementation of the CFSMState2 class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include <algorithm>
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#include "FSMState.h"
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CFSMState::CFSMState(int StateID, int Transitions)
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: m_dwStateID(StateID), m_dwNumberOfTransistions((Transitions) ? Transitions : 1)
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{
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m_pdwInputs = new int[m_dwNumberOfTransistions];
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if (NULL == m_pdwInputs)
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{
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ERRLOG1(g_Log, "m_pdwInputs의 메모리 할당에 실패하였습니다. 할당 개수는 %d개 입니다.",
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m_dwNumberOfTransistions);
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}
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else
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{
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std::fill_n(m_pdwInputs, m_dwNumberOfTransistions, 0);
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m_pdwOutputState = new int[m_dwNumberOfTransistions];
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if (NULL == m_pdwOutputState)
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{
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ERRLOG1(g_Log, "m_pdwOutputState의 메모리 할당에 실패하였습니다. 할당 개수는 %d개 입니다.",
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m_dwNumberOfTransistions);
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}
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else
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{
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std::fill_n(m_pdwOutputState, m_dwNumberOfTransistions, 0);
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}
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}
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}
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CFSMState::~CFSMState()
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{
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if(NULL != m_pdwInputs)
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{
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delete m_pdwInputs;
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m_pdwInputs = NULL;
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}
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if(NULL != m_pdwOutputState)
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{
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delete m_pdwOutputState;
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m_pdwOutputState = NULL;
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}
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}
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void CFSMState::AddTransition(int Input, int OutputID)
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{
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int nTransition = 0;
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for(; nTransition < m_dwNumberOfTransistions; ++nTransition)
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{
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if(0 == m_pdwOutputState[nTransition])
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{
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break;
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}
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}
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if(nTransition >= m_dwNumberOfTransistions)
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{
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return;
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}
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m_pdwInputs[nTransition] = Input;
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m_pdwOutputState[nTransition] = OutputID;
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}
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int CFSMState::GetOutput(int Input)
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{
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int OutputID = m_dwStateID; // output state to be returned
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for(int nTransition = 0;
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nTransition < m_dwNumberOfTransistions; ++nTransition)
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{
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if(0 == m_pdwOutputState[nTransition])
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{
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break;
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}
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if(Input == m_pdwInputs[nTransition])
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{
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OutputID = m_pdwOutputState[nTransition]; // output state id
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break;
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}
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}
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return OutputID;
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}
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void CFSMState::DeleteTransition(int OutputID)
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{
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int nTransition = 0;
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for(;nTransition < m_dwNumberOfTransistions; ++nTransition)
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{
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if(OutputID == m_pdwOutputState[nTransition])
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{
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break;
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}
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}
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if(nTransition >= m_dwNumberOfTransistions)
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{
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return;
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}
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m_pdwInputs[nTransition] = 0;
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m_pdwOutputState[nTransition] = 0;
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for(;nTransition < (m_dwNumberOfTransistions - 1); ++nTransition)
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{
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if (!m_pdwOutputState[nTransition])
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{
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break;
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}
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m_pdwInputs[nTransition] = m_pdwInputs[nTransition+1];
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m_pdwOutputState[nTransition] = m_pdwOutputState[nTransition+1];
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}
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m_pdwInputs[nTransition] = 0;
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m_pdwOutputState[nTransition] = 0;
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} |