Files
Client/Server/ManageTool/ManageServer/ManageServer.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

348 lines
10 KiB
C++

#include "stdafx.h"
#include "resource.h"
#include "ManageServer.h"
#include <shellapi.h>
#include <Thread/Lock.h> // CNamedMutex
#include <Log/ServerLog.h>
#include <Utility/Debug/ExceptionReport.h> // g_CExceptionReport
#include <Utility/Time/Pulse/Pulse.h>
#include <Network/Session/CreatePolicy.h>
#include <Network/Session/Session.h>
#include <Network/IOCP/IOCPNet.h>
#include <Network/Dispatch/SingleDispatchStorage.h>
#include <Network/Dispatch/ManageServer/ManageServerDispatch.h>
#include <Network/Dispatch/ManageServer/ManageToolServerDispatch.h>
#include <Network/Dispatch/ManageServer/StatServerMultiDispatch.h>
#include <Utility/ServerAppFramework/MsgProc/MsgProc.h>
#include <Network/Packet/ManagePacketCmd.h>
#include <Network/Packet/WrapPacket.h>
#include <Network/Dispatch/SendManagePacket.h>
#include <Pattern/CommandQueue.h>
#include <DB/ManageServerDB.h>
#include <Utility/Setup/ServerSetup.h>
#include <UserManage/UserStatistics.h>
#include <Setup/RylServerGroupSetup.h>
#include <Stream/Buffer/Buffer.h>
#include <UserManage/ToolUserManageTable.h>
int WINAPI ExceptionUserFunc(char* szBuffer, int nBufferLen)
{
g_Log.Flush();
g_SessionLog.Flush();
return _snprintf(szBuffer, nBufferLen, "Exception Occured. Flush all buffers.");
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
CNamedMutex Mutex("ManageServer", TRUE);
if(GetLastError() == ERROR_ALREADY_EXISTS)
{
ERRLOG0(g_Log, "ManageServer already server operating now. please shutdown and restart");
return 0;
}
unsigned long dwExceptionFeatures = CExceptionReport::CATCH_EXCEPTION |
CExceptionReport::USE_MINIDUMP | CExceptionReport::USE_REPORT;
CExceptionReport::GetInstance().Enable(dwExceptionFeatures);
CExceptionReport::GetInstance().SetUserFunc(ExceptionUserFunc);
CManageServer& ManageServer = CManageServer::GetInstance();
if(ManageServer.Initialize(hInstance, "ManageServer", lpCmdLine,
IDI_MANAGESERVER, IDC_MANAGESERVER))
{
ManageServer.ProcessMessage();
}
return 0;
}
class CManageServerProcessThread : public CProcessThread
{
public:
enum Const
{
PROCESS_TPP = 200, ///< 200ms(0.2초) 에 1틱.
TPP_PER_SEC = 1000 / PROCESS_TPP,
CONNECT_CHECK = 2 * TPP_PER_SEC, ///< 2초마다 연결 체크
PRINT_CONSOLE = 2 * TPP_PER_SEC, ///< 2초마다 콘솔창 갱신
STATSERVER_CONNECT = 30 * TPP_PER_SEC, ///< 30초마다 통계서버 연결
HANGAME_USERNUM = 300 * TPP_PER_SEC, ///< 10분(600초)마다 한게임으로 메시지 보냄.
STATSERVER_USERNUM = 600 * TPP_PER_SEC ///< 10분마다 통계서버로 패킷 전송.
};
CManageServerProcessThread(CManageServer& ManageServer)
: CProcessThread(ManageServer, PROCESS_TPP),
m_ManageServer(ManageServer)
{
}
private:
virtual void Cleanup(CPulse& Pulse)
{
}
virtual void InternalRun(CPulse& Pulse)
{
unsigned long dwCurrentPulse = Pulse.GetCurrentPulse();
if(0 == (dwCurrentPulse % CONNECT_CHECK))
{
}
if(0 == (dwCurrentPulse % PRINT_CONSOLE))
{
m_ManageServer.UpdateConsole();
}
if(0 == (dwCurrentPulse % HANGAME_USERNUM))
{
CUserStatistics::GetInstance().SendStatisticsToHanGame();
}
if(0 == (dwCurrentPulse % STATSERVER_USERNUM))
{
CUserStatistics::GetInstance().SendStatisticsToStatServer();
}
if(0 == (dwCurrentPulse % STATSERVER_CONNECT))
{
m_ManageServer.ConnectToStatServer();
}
}
CManageServer& m_ManageServer;
};
CManageServer& CManageServer::GetInstance()
{
static CManageServer manageServer;
return manageServer;
}
CManageServer::CManageServer()
: m_lpServerSessionPolicy(SessionPolicy::CreateTCPPolicy<CManageServerDispatch>()),
m_lpToolSessionPolicy(SessionPolicy::CreateTCPPolicy<CManageToolServerDispatch>()),
m_lpStatServerSessionPolicy(SessionPolicy::CreateTCPPolicy<CStatServerMultiDispatch>()),
m_lpCommandQueueThread(0)
{
/*
m_lpMyBuffer = CREATE_BUFFER(
m_lpToolSessionPolicy->GetBufferFactory(), sizeof(ServerManage::StatServerStatus));
*/
}
CManageServer::~CManageServer()
{
//SAFE_RELEASE_BUFFER(m_lpMyBuffer);
if(0 != m_lpServerSessionPolicy)
{
m_lpServerSessionPolicy->Release();
m_lpServerSessionPolicy = 0;
}
if(0 != m_lpToolSessionPolicy)
{
m_lpToolSessionPolicy->Release();
m_lpToolSessionPolicy = 0;
}
}
bool CManageServer::ApplicationSpecificInit(const TCHAR* szCmdLine)
{
const TCHAR* szErrorMessage = 0;
if(!CManageServerDB::GetInstance().Initialize())
{
// 관리 DB로드 및 초기화 실패
szErrorMessage = _T("ManageServerDB initialize failed");
}
else if(!GetIOCPNet()->AddListener(m_lpToolSessionPolicy, 0,
CServerSetup::ManageServerManageToolListen))
{
szErrorMessage = _T("ToolSessionListener add failed");
}
else if(!GetIOCPNet()->AddListener(m_lpServerSessionPolicy, 0,
CServerSetup::ManageServerManageClientListen))
{
szErrorMessage = _T("ManageServerListener add failed");
}
else if(!AddProcessThread(new CManageServerProcessThread(*this)))
{
szErrorMessage = _T("AddProcessThread failed(ManageServerProcessThread)");
}
else if(0 == (m_lpCommandQueueThread = new CCommandQueueThread))
{
szErrorMessage = _T("CCommandQueueThread create failed");
}
else if(!m_lpCommandQueueThread->IsValid())
{
szErrorMessage = _T("CCommandQueueThread is Invalid");
}
else if(!AddProcessThread(m_lpCommandQueueThread))
{
szErrorMessage = _T("AddProcessThread failed(CCommandQueueThread)");
}
else if(!InitializeMsgProc())
{
szErrorMessage = _T("Initialize message proc failed");
}
else if(!InitializeCommand())
{
szErrorMessage = _T("Initialize command failed");
}
if(!ConnectToStatServer())
{
ERRLOG0(g_Log, "StatServer connection failed");
}
if(0 != szErrorMessage)
{
ERRLOG2(g_Log, "this:0x%p/%s", this, szErrorMessage);
return false;
}
return true;
}
void CManageServer::UpdateConsole()
{
const int MAX_INFO = 4096;
const int MAX_BUFFER = 512;
char szInfo[MAX_INFO];
char szGlobalStatServerIP[MAX_BUFFER], szLocalStatServerIP[MAX_BUFFER];
GetPrivateProfileString("STATSERVER_INFO", "STAT_SERVER_1ST_IP", 0,
szGlobalStatServerIP, MAX_BUFFER, CRylServerGroupSetup::GetInstance().GetSetupFileName());
GetPrivateProfileString("STATSERVER_INFO", "STAT_SERVER_2ND_IP", 0,
szLocalStatServerIP, MAX_BUFFER, CRylServerGroupSetup::GetInstance().GetSetupFileName());
GET_MULTI_DISPATCH(lpGlobalStatDispatch, inet_addr(szGlobalStatServerIP),
CStatServerMultiDispatch, CStatServerMultiDispatch::GetDispatchTable());
GET_MULTI_DISPATCH(lpLocalStatDispatch, inet_addr(szLocalStatServerIP),
CStatServerMultiDispatch, CStatServerMultiDispatch::GetDispatchTable());
char szStatServerState[MAX_BUFFER];
_snprintf(szStatServerState, MAX_BUFFER,
"StatServer(1ST) : %s (%s:%d)\r\nStatServer(2ND) : %s (%s:%d)",
(NULL != lpGlobalStatDispatch) ? "Connected " : "Disconnected",
szGlobalStatServerIP, CServerSetup::StatServerManageServerListen,
(NULL != lpLocalStatDispatch) ? "Connected " : "Disconnected",
szLocalStatServerIP, CServerSetup::StatServerManageServerListen);
int nLength = _snprintf(szInfo, MAX_INFO - 1,
"[ROW Manager Server]\r\n\r\nTotal Player Num : %d\r\n\r\n%s",
CUserStatistics::GetInstance().GetTotalUserNum(), szStatServerState);
if(0 < nLength && nLength < MAX_INFO)
{
szInfo[nLength] = 0;
PrintInfo(szInfo);
}
// ManageTool로 통계서버 연결 정보 전송.
const int nSize = sizeof(PktBase) + (sizeof(bool) * 2);
char szBuffer[nSize];
ServerManage::StatServerStatus* lpStatServerStatus =
reinterpret_cast<ServerManage::StatServerStatus*>(szBuffer);
lpStatServerStatus->m_bGlobalStatServerOK = (NULL != lpGlobalStatDispatch) ? true : false;
lpStatServerStatus->m_bLocalStatServerOK = (NULL != lpLocalStatDispatch) ? true : false;
if (PacketWrap::WrapHeader(szBuffer, nSize, ServerManage::CMD::StatServerStatus, 0, 0))
{
CToolUserManager::GetInstance().SendToAllLoginUser(
szBuffer, nSize, ServerManage::CMD::StatServerStatus);
}
}
bool CManageServer::ConnectToStatServer()
{
const char* szSetupFileName = CRylServerGroupSetup::GetInstance().GetSetupFileName();
unsigned int dwSendToGlobalStatServer =
GetPrivateProfileInt("STATSERVER_INFO", "SEND_STAT_SERVER_1ST", 0, szSetupFileName);
unsigned int dwSendToLocalStatServer =
GetPrivateProfileInt("STATSERVER_INFO", "SEND_STAT_SERVER_2ND", 0, szSetupFileName);
if((0 == dwSendToGlobalStatServer) && (0 == dwSendToLocalStatServer))
{
return false;
}
CIOCPNet* lpIOCP = GetIOCPNet();
if(0 != lpIOCP && 0 != m_lpStatServerSessionPolicy)
{
const int MAX_BUFFER = 256;
char szGlobalStatServerIP[MAX_BUFFER], szLocalStatServerIP[MAX_BUFFER];
GetPrivateProfileString("STATSERVER_INFO", "STAT_SERVER_1ST_IP", 0,
szGlobalStatServerIP, MAX_BUFFER, szSetupFileName);
GetPrivateProfileString("STATSERVER_INFO", "STAT_SERVER_2ND_IP", 0,
szLocalStatServerIP, MAX_BUFFER, szSetupFileName);
if(0 == strcmp(szGlobalStatServerIP, szLocalStatServerIP))
{
ERRLOG2(g_Log, "StatServer Setup Error : 1ST_IP %s, 2ND_IP %s",
szGlobalStatServerIP, szLocalStatServerIP);
return false;
}
// 한국 글로벌 통계서버 연결
GET_MULTI_DISPATCH(lpGlobalStatDispatch, inet_addr(szGlobalStatServerIP),
CStatServerMultiDispatch, CStatServerMultiDispatch::GetDispatchTable());
if((NULL == lpGlobalStatDispatch) && (1 == dwSendToGlobalStatServer))
{
if(!lpIOCP->Connect(m_lpStatServerSessionPolicy,
szGlobalStatServerIP, CServerSetup::StatServerManageServerListen))
{
ERRLOG2(g_Log, "Failed to connect StatServer_1st - IP(Port): %s(%d)",
szGlobalStatServerIP, CServerSetup::StatServerManageServerListen);
}
}
// 각 국가별 로컬 통계서버 연결
GET_MULTI_DISPATCH(lpLocalStatDispatch, inet_addr(szLocalStatServerIP),
CStatServerMultiDispatch, CStatServerMultiDispatch::GetDispatchTable());
if((NULL == lpLocalStatDispatch) && (1 == dwSendToLocalStatServer))
{
if(!lpIOCP->Connect(m_lpStatServerSessionPolicy,
szLocalStatServerIP, CServerSetup::StatServerManageServerListen))
{
ERRLOG2(g_Log, "Failed to connect StatServer_2nd - IP(Port): %s(%d)",
szLocalStatServerIP, CServerSetup::StatServerManageServerListen);
}
}
}
return true;
}