Files
Client/Server/ToolProject/GameLogAnalyzer/Clipboard.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

29 lines
924 B
C++

// CClipboard Class
// ----------------
// Written by David Terracino <davet@lycosemail.com>
//
// This code is released into the public domain, because
// it's silly easy. If you want to use and expand it, go
// ahead; fine by me. If you do expand this class's
// functionality, please consider sending it back up to
// the MFC Programmer's Sourcebook at www.codeguru.com.
//
// And as always, please give credit where credit is
// due. Don't remove my name from the source.
///////////////////////////////////////////////////////////////////////////////
// Modified by Hans Dietrich hdietrich2@hotmail.com
///////////////////////////////////////////////////////////////////////////////
#ifndef CCLIPBOARD_H
#define CCLIPBOARD_H
class CClipboard
{
public:
static CString GetText();
static BOOL GetText(LPSTR lpszBuffer, int nBufSize);
static DWORD GetTextLength();
static BOOL SetText(LPCTSTR lpszBuffer);
};
#endif