Files
Client/Server/ToolProject/GameLogAnalyzer/ItemInfoDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

36 lines
829 B
C++

#pragma once
#include "afxwin.h"
#include <Item/Container/ItemContainer.h>
// CItemInfoDlg 대화 상자입니다.
class CItemInfoDlg : public CDialog
{
DECLARE_DYNAMIC(CItemInfoDlg)
public:
CItemInfoDlg(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CItemInfoDlg();
// 대화 상자 데이터입니다.
enum { IDD = IDD_ITEMINFO_PAGE };
bool Initialize(Item::CItemContainer* lpItemContainer);
CEdit& GetEditBox() { return m_ItemInfo; }
CListBox& GetListBox() { return m_ItemList; }
virtual BOOL OnInitDialog();
afx_msg void OnLbnDblclkItemList();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
CFont m_Font;
CEdit m_ItemInfo;
CListBox m_ItemList;
Item::CItemContainer* m_lpItemContainer;
};