Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
181 lines
3.4 KiB
C
181 lines
3.4 KiB
C
//-----------------------------------------------------------------------------
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//
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// ImageLib Sources
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// Copyright (C) 2000-2001 by Denton Woods
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// Last modified: 05/25/2001 <--Y2K Compliant! =]
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//
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// Filename: src-IL/src/il_raw.c
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//
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// Description: "Raw" file functions
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//
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//-----------------------------------------------------------------------------
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#include "il_internal.h"
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#ifndef IL_NO_RAW
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ILboolean iLoadRawInternal(ILvoid);
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ILboolean iSaveRawInternal(ILvoid);
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//! Reads a raw file
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ILboolean ilLoadRaw(ILconst_string FileName)
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{
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ILHANDLE RawFile;
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ILboolean bRaw = IL_FALSE;
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// No need to check for raw
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/*if (!iCheckExtension(FileName, "raw")) {
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ilSetError(IL_INVALID_EXTENSION);
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return bRaw;
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}*/
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RawFile = iopenr(FileName);
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if (RawFile == NULL) {
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ilSetError(IL_COULD_NOT_OPEN_FILE);
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return bRaw;
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}
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bRaw = ilLoadRawF(RawFile);
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icloser(RawFile);
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return bRaw;
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}
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//! Reads an already-opened raw file
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ILboolean ilLoadRawF(ILHANDLE File)
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{
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ILuint FirstPos;
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ILboolean bRet;
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iSetInputFile(File);
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FirstPos = itell();
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bRet = iLoadRawInternal();
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iseek(FirstPos, IL_SEEK_SET);
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return bRet;
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}
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//! Reads from a raw memory "lump"
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ILboolean ilLoadRawL(const ILvoid *Lump, ILuint Size)
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{
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iSetInputLump(Lump, Size);
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return iLoadRawInternal();
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}
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// Internal function to load a raw image
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ILboolean iLoadRawInternal()
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{
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if (iCurImage == NULL) {
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ilSetError(IL_ILLEGAL_OPERATION);
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return IL_FALSE;
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}
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iCurImage->Width = GetLittleUInt();
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iCurImage->Height = GetLittleUInt();
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iCurImage->Depth = GetLittleUInt();
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iCurImage->Bpp = igetc();
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if (iread(&iCurImage->Bpc, 1, 1) != 1)
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return IL_FALSE;
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if (!ilTexImage(iCurImage->Width, iCurImage->Height, iCurImage->Depth, iCurImage->Bpp, 0, ilGetTypeBpc(iCurImage->Bpc), NULL)) {
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return IL_FALSE;
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}
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iCurImage->Origin = IL_ORIGIN_LOWER_LEFT;
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// Tries to read the correct amount of data
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if (iread(iCurImage->Data, 1, iCurImage->SizeOfData) < iCurImage->SizeOfData)
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return IL_FALSE;
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if (ilIsEnabled(IL_ORIGIN_SET)) {
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iCurImage->Origin = ilGetInteger(IL_ORIGIN_MODE);
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}
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else {
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iCurImage->Origin = IL_ORIGIN_UPPER_LEFT;
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}
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if (iCurImage->Bpp == 1)
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iCurImage->Format = IL_LUMINANCE;
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else if (iCurImage->Bpp == 3)
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iCurImage->Format = IL_RGB;
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else // 4
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iCurImage->Format = IL_RGBA;
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ilFixImage();
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return IL_TRUE;
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}
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//! Writes a Raw file
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ILboolean ilSaveRaw(ILconst_string FileName)
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{
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ILHANDLE RawFile;
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ILboolean bRaw = IL_FALSE;
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if (ilGetBoolean(IL_FILE_MODE) == IL_FALSE) {
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if (iFileExists(FileName)) {
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ilSetError(IL_FILE_ALREADY_EXISTS);
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return IL_FALSE;
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}
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}
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RawFile = iopenw(FileName);
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if (RawFile == NULL) {
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ilSetError(IL_COULD_NOT_OPEN_FILE);
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return bRaw;
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}
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bRaw = ilSaveRawF(RawFile);
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iclosew(RawFile);
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return bRaw;
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}
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//! Writes raw data to an already-opened file
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ILboolean ilSaveRawF(ILHANDLE File)
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{
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iSetOutputFile(File);
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return iSaveRawInternal();
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}
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//! Writes raw data to a memory "lump"
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ILboolean ilSaveRawL(ILvoid *Lump, ILuint Size)
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{
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iSetOutputLump(Lump, Size);
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return iSaveRawInternal();
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}
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// Internal function used to load the raw data.
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ILboolean iSaveRawInternal()
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{
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if (iCurImage == NULL) {
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ilSetError(IL_ILLEGAL_OPERATION);
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return IL_FALSE;
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}
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SaveLittleUInt(iCurImage->Width);
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SaveLittleUInt(iCurImage->Height);
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SaveLittleUInt(iCurImage->Depth);
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iputc(iCurImage->Bpp);
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iputc(iCurImage->Bpc);
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iwrite(iCurImage->Data, 1, iCurImage->SizeOfData);
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return IL_TRUE;
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}
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#endif//IL_NO_RAW
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