Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
35 lines
1.2 KiB
C
35 lines
1.2 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by RylAuthServer.rc
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//
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#define IDI_MAIN 102
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#define IDR_MENU1 103
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#define ID_Menu 104
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#define ID_CONSOL_START 105
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#define IDR_MENU 106
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#define ID_ 107
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#define ID__108 108
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#define ID_START_CONSOLE 109
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#define ID_STOP_CONSOLE 110
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#define ID_Menu111 111
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#define ID_STATUS 112
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#define ID__ 113
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#define ID_STARTSERVER 114
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#define ID_RELOADSETUP 115
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#define ID_LOG 116
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#define ID_QUIT 117
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#define ID_CONNECTALL 40001
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#define ID_AUTHSERVER_DATABASE 40002
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#define ID_DATABASE_123 40003
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 119
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#define _APS_NEXT_COMMAND_VALUE 40004
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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