Files
Client/Server/RylServerProject/RylServerLibrary/Utility/Setup/ServerSetup.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

921 lines
35 KiB
C++

#include "stdafx.h"
#include "ServerSetup.h"
#include <Log/ServerLog.h>
#include <Utility/Math/Math.h>
#include <Utility/Registry/RegFunctions.h>
#include <Network/Winsock/SocketFactory.h>
#include <Network/Packet/PacketStruct/ServerInfo.h>
const int MAX_INI_STRING = 260;
const char szINIFileName[] = "DemonSetup.ini";
static OleDB::ConnType GetConnTypeFromString(const TCHAR* szConnType)
{
const int MAX_CONNTYPE_STRING = 64;
TCHAR szBuffer[MAX_CONNTYPE_STRING];
_sntprintf(szBuffer, MAX_CONNTYPE_STRING, "%s", szConnType);
szBuffer[MAX_CONNTYPE_STRING - 1] = 0;
_tcsupr(szBuffer);
OleDB::ConnType eConnType = OleDB::ConnType_MSSQL;
if (0 == _tcscmp(szBuffer, "MSSQL")) { eConnType = OleDB::ConnType_MSSQL; }
else if (0 == _tcscmp(szBuffer, "ODBC")) { eConnType = OleDB::ConnType_ODBC; }
else if (0 == _tcscmp(szBuffer, "ORACLE")) { eConnType = OleDB::ConnType_ORACLE; }
return eConnType;
}
CServerSetup& CServerSetup::GetInstance()
{
static CServerSetup serverSetup;
return serverSetup;
}
CServerSetup::CServerSetup()
: m_dwLimitVer(0),
m_dwClientVer(0),
m_dwBillingType(0),
m_dwAuthType(0),
m_eNationType(GameRYL::KOREA),
m_bHanCheck(false),
m_bHackCheck(false),
m_bAdminIPCheck(false),
m_bDuelModeCheck(false),
m_bLotteryEvent(false),
m_bLevelUpEvent(false),
m_bBattleAuth(false),
m_bBattleGame(false),
m_bBattleAgent(false),
m_bSupressCharCreate(false),
m_bSupressCharDelete(false),
m_cRestrictedPart1ToPart2Level(0),
m_cMaxTransferPart1ToPart2Count(0),
m_dwUserLimit(0),
m_dwCheckSum(0),
m_dwExp(0),
m_dwDrop(0),
m_dwFame(0),
m_dwRefine(0),
m_dwMileage(0),
m_dwEquipCorr(0),
m_wBattleLimit(0),
m_wBattleLimitPer(0),
m_dwGameContentsFlag(0)
{
memset(&m_ServerID, 0, sizeof(SERVER_ID));
memset(&m_stPart1UnifiedDBInfo, 0, sizeof(DBInfo));
memset(&m_stAdminToolDBInfo, 0, sizeof(DBInfo));
memset(&m_stKeeperDBInfo, 0, sizeof(DBInfo));
memset(&m_stAuthDBInfo, 0, sizeof(DBInfo));
memset(&m_stGameDBInfo, 0, sizeof(DBInfo));
memset(&m_stLogDBInfo, 0, sizeof(DBInfo));
}
CServerSetup::~CServerSetup()
{
}
unsigned long CServerSetup::GetServerID(void)
{
return m_ServerID;
}
char CServerSetup::GetServerGroup(void)
{
SERVER_ID serverID;
serverID.dwID = m_ServerID;
return serverID.sID.Group;
}
char CServerSetup::GetServerZone(void)
{
SERVER_ID serverID;
serverID.dwID = m_ServerID;
return serverID.sID.ID;
}
char CServerSetup::GetServerChannel(void)
{
SERVER_ID serverID;
serverID.dwID = m_ServerID;
return serverID.sID.Channel;
}
bool CServerSetup::Initialize(ServerType eServerType)
{
bool bResult = false;
switch (eServerType)
{
case LoginServer: bResult = InitLoginServer(); break;
case AuthServer: bResult = InitAuthServer(); break;
case GameServer: bResult = InitGameServer(); break;
case AgentServer: bResult = InitAgentServer(); break;
case UIDServer: bResult = InitUIDServer(); break;
case LogServer: bResult = InitLogServer(); break;
case ChatServer: bResult = InitChatServer(); break;
}
// GameRYL::REBALANCE_OVERITEM |
switch (m_eNationType)
{
case GameRYL::KOREA: m_dwGameContentsFlag = GameRYL::FIFTHSKILL_LOCKITEM | GameRYL::LEVEL_LIMIT_90 | GameRYL::SIEGE | GameRYL::ACCESSORY | GameRYL::JUDGE_PROTOTYPE | GameRYL::STONE_BATTLE; break;
// 김재연 S그레이드 검출되게
// case GameRYL::GLOBAL: m_dwGameContentsFlag = GameRYL::REBALANCE_OVERITEM | GameRYL::FIFTHSKILL_LOCKITEM | GameRYL::LEVEL_LIMIT_90 | GameRYL::SIEGE | GameRYL::ACCESSORY | GameRYL::JUDGE_PROTOTYPE | GameRYL::STONE_BATTLE; break;
// 아래는 원본
case GameRYL::GLOBAL: m_dwGameContentsFlag = GameRYL::FIFTHSKILL_LOCKITEM | GameRYL::LEVEL_LIMIT_90 | GameRYL::SIEGE | GameRYL::ACCESSORY | GameRYL::JUDGE_PROTOTYPE | GameRYL::STONE_BATTLE; break;
case GameRYL::CHINA: m_dwGameContentsFlag = GameRYL::FIFTHSKILL_LOCKITEM | GameRYL::LEVEL_LIMIT_90 | GameRYL::SIEGE | GameRYL::ACCESSORY | GameRYL::JUDGE_PROTOTYPE | GameRYL::STONE_BATTLE; break;
case GameRYL::THAILAND: m_dwGameContentsFlag = GameRYL::FIFTHSKILL_LOCKITEM | GameRYL::LEVEL_LIMIT_90 | GameRYL::SIEGE | GameRYL::ACCESSORY | GameRYL::JUDGE_PROTOTYPE | GameRYL::STONE_BATTLE; break;
case GameRYL::JAPAN: m_dwGameContentsFlag = GameRYL::FIFTHSKILL_LOCKITEM | GameRYL::LEVEL_LIMIT_90 | GameRYL::SIEGE | GameRYL::ACCESSORY | GameRYL::JUDGE_PROTOTYPE | GameRYL::STONE_BATTLE; break;
}
return bResult;
}
bool CServerSetup::InitLoginServer(void)
{
char szServerID[MAX_INI_STRING] = "";
char szPingCheck[MAX_INI_STRING] = "";
char szAloneMode[MAX_INI_STRING] = "";
char szLimitVer[MAX_INI_STRING] = "";
const char* szErrorString = "Unknown Error";
if (!Registry::ReadString(szINIFileName, "LoginServer", "ServerID", szServerID, MAX_INI_STRING))
{
szErrorString = "LoginServer : 서버 아이디 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "LoginServer", "PingCheck", szPingCheck, MAX_INI_STRING))
{
szErrorString = "LoginServer : 핑체크 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "LoginServer", "AloneMode", szAloneMode, MAX_INI_STRING))
{
szErrorString = "LoginServer : 혼자 모드인지 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "LoginServer", "LeastPatchVer", szLimitVer, MAX_INI_STRING))
{
szErrorString = "LoginServer : 클라이언트 제한 버젼 얻기 실패";
}
else if (!Registry::ReadString(szINIFileName, "LoginServer", "PatchAddr", m_chPatchAddr, MAX_PATH))
{
szErrorString = "LoginServer : 패치 주소 얻기 실패.";
}
else
{
m_ServerID = atol(szServerID);
m_bPingCheck = (1 == atol(szPingCheck));
m_bAlone = (1 == atol(szAloneMode));
m_dwClientVer = atol(szLimitVer);
return true;
}
ERRLOG0(g_Log, szErrorString);
return false;
}
bool CServerSetup::InitAuthServer(void)
{
char szServerID[MAX_INI_STRING] = "";
char szAuthType[MAX_INI_STRING] = "";
char szDBAgentAddr[MAX_INI_STRING] = "";
char szPingCheck[MAX_INI_STRING] = "";
char szHanCheck[MAX_INI_STRING] = "";
char szBattleServer[MAX_INI_STRING] = "";
char szBattleAgeLimit[MAX_INI_STRING] = "";
char szSupressCharCreate[MAX_INI_STRING] = "";
char szSupressCharDelete[MAX_INI_STRING] = "";
char szTestGroupAuth[MAX_INI_STRING] = "";
char szAuthDBType[MAX_INI_STRING] = "";
char szAdminToolDBType[MAX_INI_STRING] = "";
char szGammaniaCode[MAX_INI_STRING] = "";
char szGammaniaRegin[MAX_INI_STRING] = "";
char szGammaniaAddr[MAX_INI_STRING] = "";
char szGammaniaPort1[MAX_INI_STRING] = "";
char szGammaniaPort2[MAX_INI_STRING] = "";
const char* szErrorString = "Unknown Error";
if (!Registry::ReadString(szINIFileName, "AuthServer", "ServerID", szServerID, MAX_INI_STRING))
{
szErrorString = "AuthServer : 인증 서버 아이디 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "AuthType", szAuthType, MAX_INI_STRING))
{
szErrorString = "AuthServer : 인증 타입 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "DBAgentAddr", szDBAgentAddr, MAX_INI_STRING))
{
szErrorString = "AuthServer : 중계 서버 주소 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "PingCheck", szPingCheck, MAX_INI_STRING))
{
szErrorString = "AuthServer : 핑체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "KoreanLangCheck", szHanCheck, MAX_INI_STRING))
{
szErrorString = "AuthServer : 한글체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "BattleServerAuth", szBattleServer, MAX_INI_STRING))
{
szErrorString = "AuthServer : 배틀서버인지 여부 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "TestGroupAuth", szTestGroupAuth, MAX_INI_STRING))
{
szErrorString = "AuthServer : 테스트그룹인지 정섭그룹인지 여부 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "GammaniaServerCode", szGammaniaCode, MAX_INI_STRING))
{
szErrorString = "AuthServer : 감마니아 서비스 코드 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "GammaniaRegin", szGammaniaRegin, MAX_INI_STRING))
{
szErrorString = "AuthServer : 감마니아 Regin 코드 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "GammaniaAddr", szGammaniaAddr, MAX_INI_STRING))
{
szErrorString = "AuthServer : 감마니아 Addr 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "GammaniaPort1", szGammaniaPort1, MAX_INI_STRING))
{
szErrorString = "AuthServer : 감마니아 Port1 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "AuthServer", "GammaniaPort2", szGammaniaPort2, MAX_INI_STRING))
{
szErrorString = "AuthServer : 감마니아 Port2 읽기 실패";
}
else if (
!Registry::ReadString(szINIFileName, "AuthServer", "AuthDBType", szAuthDBType, MAX_INI_STRING) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AuthDBAddr", m_stAuthDBInfo.m_szDBAddr, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AuthDBName", m_stAuthDBInfo.m_szDBName, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AuthDBUser", m_stAuthDBInfo.m_szDBUser, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AuthDBPass", m_stAuthDBInfo.m_szDBPass, DBInfo::MAX_BUFFER))
{
szErrorString = "AuthServer : 인증 DB관련 정보 얻기 실패";
}
else if (
!Registry::ReadString(szINIFileName, "AuthServer", "AdminToolDBType", szAdminToolDBType, MAX_INI_STRING) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AdminToolDBAddr", m_stAdminToolDBInfo.m_szDBAddr, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AdminToolDBName", m_stAdminToolDBInfo.m_szDBName, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AdminToolDBUser", m_stAdminToolDBInfo.m_szDBUser, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "AuthServer", "AdminToolDBPass", m_stAdminToolDBInfo.m_szDBPass, DBInfo::MAX_BUFFER))
{
szErrorString = "AuthServer : 운영툴 DB관련 정보 얻기 실패";
}
else
{
m_stAuthDBInfo.m_ConnType = GetConnTypeFromString(szAuthDBType);
m_stAdminToolDBInfo.m_ConnType = GetConnTypeFromString(szAdminToolDBType);
Registry::ReadString(szINIFileName, "AuthServer", "SupressCharCreate", szSupressCharCreate, MAX_INI_STRING);
m_bSupressCharCreate = (1 == atoi(szSupressCharCreate));
Registry::ReadString(szINIFileName, "AuthServer", "SupressCharDelete", szSupressCharDelete, MAX_INI_STRING);
m_bSupressCharDelete = (1 == atoi(szSupressCharDelete));
m_ServerID = atoi(szServerID);
m_bPingCheck = (1 == atoi(szPingCheck));
m_bHanCheck = (1 == atoi(szHanCheck));
m_dwAuthType = atoi(szAuthType);
m_ServerAddress[AgentServer].set_addr(szDBAgentAddr, DBAgentServerAuthServerListen);
m_bBattleAuth = (1 == atoi(szBattleServer));
m_bTestGroupAuth = (1 == atoi(szTestGroupAuth));
////////////////////////////////////////////////////////////////////////
// edith 2008.01.21 감마니아 전용 서버인포 정보 설정..
strcpy(m_szGammaniaCode, szGammaniaCode);
strcpy(m_szGammaniaRegin, szGammaniaRegin);
strcpy(m_szGammaniaAddr, szGammaniaAddr);
m_GammaniaPort1 = atoi(szGammaniaPort1);
m_GammaniaPort2 = atoi(szGammaniaPort2);
return true;
}
ERRLOG0(g_Log, szErrorString);
return false;
}
bool CServerSetup::InitAgentServer(void)
{
char szServerID[MAX_INI_STRING] = "";
char szBillingType[MAX_INI_STRING] = "";
char szPingCheck[MAX_INI_STRING] = "";
char szAdminIPCheck[MAX_INI_STRING] = "";
char szServerVersion[MAX_INI_STRING] = "";
char szCheckSum[MAX_INI_STRING] = "";
char szLoginServerAddr[MAX_INI_STRING] = "";
char szUIDServerAddr[MAX_INI_STRING];
char szBattleServer[MAX_INI_STRING] = "";
char szAgentServerType[MAX_INI_STRING];
char szNationType[MAX_INI_STRING] = "";
char szUserLimit[MAX_INI_STRING] = "";
char szBattleLimit[MAX_INI_STRING] = "";
char szBattleLimitPer[MAX_INI_STRING] = "";
char szGameDBConnType[MAX_INI_STRING] = "";
const char* szErrorString = "Unknown Error";
if (!Registry::ReadString(szINIFileName, "DBAgentServer", "ServerID", szServerID, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 서버 아이디 얻기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "ServerType", szAgentServerType, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 서버 타입 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "BillingType", szBillingType, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 서버 과금 타입 얻기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "NationType", szNationType, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 서버 국가 얻기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "ClientVersion", szServerVersion, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 클라이언트 제한 버젼 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "PatchAddress", m_chPatchAddr, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 패치 주소 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "LoginServerAddr", szLoginServerAddr, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 로그인 서버 주소 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "UIDServerAddr", szUIDServerAddr, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : UID 서버 주소 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "CheckSum", szCheckSum, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 체크섬 얻기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "PingCheck", szPingCheck, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 핑체크 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "AdminIPCheck", szAdminIPCheck, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 영자 IP체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "BattleServer", szBattleServer, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 중계 서버가 배틀서버인지 여부 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "LimitServerGroupUserNum", szUserLimit, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 유저 제한 실패";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "LimitBattleUser", szBattleLimit, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 배틀그라운드 제한 인원 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer", "LimitBattleUserPer", szBattleLimitPer, MAX_INI_STRING))
{
szErrorString = "DBAgentServer : 배틀그라운드 제한 인원 퍼센트 얻기 실패.";
}
else if (
!Registry::ReadString(szINIFileName, "DBAgentServer", "GameDBType", szGameDBConnType, MAX_INI_STRING) ||
!Registry::ReadString(szINIFileName, "DBAgentServer", "GameDBAddr", m_stGameDBInfo.m_szDBAddr, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "DBAgentServer", "GameDBName", m_stGameDBInfo.m_szDBName, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "DBAgentServer", "GameDBUser", m_stGameDBInfo.m_szDBUser, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "DBAgentServer", "GameDBPass", m_stGameDBInfo.m_szDBPass, DBInfo::MAX_BUFFER))
{
szErrorString = "DBAgentServer : 게임 DB정보 읽기 실패";
}
else
{
m_stGameDBInfo.m_ConnType = GetConnTypeFromString(szGameDBConnType);
m_ServerID = atol(szServerID);
m_dwBillingType = atoi(szBillingType);
m_bPingCheck = (1 == atoi(szPingCheck));
m_bAdminIPCheck = (1 == atoi(szAdminIPCheck));
m_dwClientVer = atol(szServerVersion);
m_dwUserLimit = atol(szUserLimit);
m_wBattleLimit = static_cast<unsigned short>(atol(szBattleLimit));
m_wBattleLimitPer = static_cast<unsigned short>(atol(szBattleLimitPer));
m_dwCheckSum = Math::Convert::Atoi(szCheckSum);
m_ServerAddress[LoginServer].set_addr(szLoginServerAddr, LoginServerDBAgentServerListen);
m_ServerAddress[UIDServer].set_addr(szUIDServerAddr, UIDServerDBAgentServerListen);
m_bBattleAgent = (1 == atoi(szBattleServer));
m_eAgentServerType = static_cast<UnifiedConst::AgentServerType>(atoi(szAgentServerType));
m_eNationType = static_cast<GameRYL::ServiceNation>(atol(szNationType));
// 파트2 통합 서버군일때만 필요한 정보
if (UnifiedConst::Part2Unified == m_eAgentServerType)
{
char szPart1UnifiedAgentAddr[MAX_INI_STRING];
char szRestrictedPart1ToPart2Level[MAX_INI_STRING];
char szMaxTransferCount[MAX_INI_STRING];
if (!Registry::ReadString(szINIFileName, "DBAgentServer",
"Part1UnifiedAgentAddr", szPart1UnifiedAgentAddr, MAX_INI_STRING))
{
ERRLOG0(g_Log, "파트1 통합 중계 서버 주소 읽기 실패");
return false;
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer",
"RestrictedPart1ToPart2Level", szRestrictedPart1ToPart2Level, MAX_INI_STRING))
{
ERRLOG0(g_Log, "파트1에서 파트2로 이전가능한 최소레벨 읽기 실패");
return false;
}
else if (!Registry::ReadString(szINIFileName, "DBAgentServer",
"MaxTransferCharNum", szMaxTransferCount, MAX_INI_STRING))
{
ERRLOG0(g_Log, "파트1에서 파트2로 이전가능한 최대 캐릭터 수 읽기 실패");
return false;
}
else
{
m_Part1UnifiedAgentAddr.set_addr(szPart1UnifiedAgentAddr, DBAgentAdminToolServerListen);
m_cRestrictedPart1ToPart2Level = static_cast<unsigned char>(atoi(szRestrictedPart1ToPart2Level));
m_cMaxTransferPart1ToPart2Count = static_cast<unsigned char>(atoi(szMaxTransferCount));
}
}
else if (UnifiedConst::Part2Selectable == m_eAgentServerType)
{
char szSelectableUnifiedServerNum[MAX_INI_STRING];
if (!Registry::ReadString(szINIFileName, "DBAgentServer",
"Part2SelectableUnifiedServerNum", szSelectableUnifiedServerNum, MAX_INI_STRING))
{
ERRLOG0(g_Log, "통합한 서버 대수 읽기 실패");
return false;
}
m_dwSelectableUnifiedServerNum = atol(szSelectableUnifiedServerNum);
}
return true;
}
ERRLOG0(g_Log, szErrorString);
return false;
}
bool CServerSetup::InitUIDServer(void)
{
char szFreeCheck[MAX_INI_STRING] = "";
char szIgnoreFlag[MAX_INI_STRING] = "";
char szBillingType[MAX_INI_STRING] = "";
char szHanUnitedBillingAddr[MAX_INI_STRING] = "";
char szBillingDBConnType[MAX_INI_STRING] = "";
char szGammaniaCode[MAX_INI_STRING] = "";
char szGammaniaRegin[MAX_INI_STRING] = "";
char szGammaniaAddr[MAX_INI_STRING] = "";
char szGammaniaPort1[MAX_INI_STRING] = "";
char szGammaniaPort2[MAX_INI_STRING] = "";
const char* szErrorString = "Unknown Error";
if (!Registry::ReadString(szINIFileName, "UIDServer", "FreeCheck", szFreeCheck, MAX_INI_STRING))
{
szErrorString = "UIDServer : 프리체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "IgnoreFlag", szIgnoreFlag, MAX_INI_STRING))
{
szErrorString = "UIDServer : 플래그 무시 체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "BillingType", szBillingType, MAX_INI_STRING))
{
szErrorString = "UIDServer : 과금 타입 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "GammaniaServerCode", szGammaniaCode, MAX_INI_STRING))
{
szErrorString = "UIDServer : 감마니아 서비스 코드 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "GammaniaRegin", szGammaniaRegin, MAX_INI_STRING))
{
szErrorString = "UIDServer : 감마니아 Regin 코드 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "GammaniaAddr", szGammaniaAddr, MAX_INI_STRING))
{
szErrorString = "UIDServer : 감마니아 Addr 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "GammaniaPort1", szGammaniaPort1, MAX_INI_STRING))
{
szErrorString = "UIDServer : 감마니아 Port1 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "UIDServer", "GammaniaPort2", szGammaniaPort2, MAX_INI_STRING))
{
szErrorString = "UIDServer : 감마니아 Port2 읽기 실패";
}
else
{
////////////////////////////////////////////////////////////////////////
// edith 2008.01.21 감마니아 전용 서버인포 정보 설정..
strcpy(m_szGammaniaCode, szGammaniaCode);
strcpy(m_szGammaniaRegin, szGammaniaRegin);
strcpy(m_szGammaniaAddr, szGammaniaAddr);
m_GammaniaPort1 = atoi(szGammaniaPort1);
m_GammaniaPort2 = atoi(szGammaniaPort2);
////////////////////////////////////////////////////////////////////////
m_bFreeCheck = (1 == atoi(szFreeCheck));
m_bIgnoreFlag = (1 == atoi(szIgnoreFlag));
m_dwBillingType = atoi(szBillingType);
if (m_dwBillingType == GamaUnitedBilling &&
!Registry::ReadString(szINIFileName, "UIDServer", "HanUnitedBillingAddr",
szHanUnitedBillingAddr, MAX_INI_STRING))
{
szErrorString = "UIDServer : 한게임 통합빌링 주소 읽기 실패";
}
else if (
!Registry::ReadString(szINIFileName, "UIDServer", "BillingDBType", szBillingDBConnType, MAX_INI_STRING) ||
!Registry::ReadString(szINIFileName, "UIDServer", "BillingDBAddr", m_stKeeperDBInfo.m_szDBAddr, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "UIDServer", "BillingDBName", m_stKeeperDBInfo.m_szDBName, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "UIDServer", "BillingDBUser", m_stKeeperDBInfo.m_szDBUser, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "UIDServer", "BillingDBPass", m_stKeeperDBInfo.m_szDBPass, DBInfo::MAX_BUFFER))
{
szErrorString = "UIDServer : 과금 DB 관련 정보 읽기 실패";
}
else
{
m_stKeeperDBInfo.m_ConnType =
GetConnTypeFromString(szBillingDBConnType);
unsigned short usPort = static_cast<unsigned short>(
Registry::ReadInt(szINIFileName, "UIDServer", "HanUnitedBillingPort"));
m_HanUnitedBillingAddr.set_addr(szHanUnitedBillingAddr, usPort);
return true;
}
}
ERRLOG0(g_Log, szErrorString);
return false;
}
bool CServerSetup::InitChatServer(void)
{
char szChatServerID[MAX_INI_STRING] = "";
char szDBAgentServerAddr[MAX_INI_STRING] = "";
char szChatPingCheck[MAX_INI_STRING] = "";
char szChatToolIPCheck[MAX_INI_STRING] = "";
char szAdminToolDBType[MAX_INI_STRING] = "";
const char* szErrorString = "Unknown Error";
if (!Registry::ReadString(szINIFileName, "ChatServer", "ServerID", szChatServerID, MAX_INI_STRING))
{
szErrorString = "ChatServer : 서버 ID 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "ChatServer", "PingCheck", szChatPingCheck, MAX_INI_STRING))
{
szErrorString = "ChatServer : 핑 체크 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "ChatServer", "UserIPCheck", szChatToolIPCheck, MAX_INI_STRING))
{
szErrorString = "ChatServer : 모니터링 툴 IP 체크 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "ChatServer", "DBAgentAddress", szDBAgentServerAddr, MAX_INI_STRING))
{
szErrorString = "ChatServer : 연결할 중계 서버 주소 읽기 실패";
}
else if (
!Registry::ReadString(szINIFileName, "ChatServer", "AdminToolDBType", szAdminToolDBType, MAX_INI_STRING) ||
!Registry::ReadString(szINIFileName, "ChatServer", "AdminToolDBAddr", m_stAdminToolDBInfo.m_szDBAddr, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "ChatServer", "AdminToolDBName", m_stAdminToolDBInfo.m_szDBName, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "ChatServer", "AdminToolDBUser", m_stAdminToolDBInfo.m_szDBUser, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "ChatServer", "AdminToolDBPass", m_stAdminToolDBInfo.m_szDBPass, DBInfo::MAX_BUFFER))
{
szErrorString = "ChatServer : 운영 DB 연결 정보 읽기 실패(For chat ban)";
}
else
{
m_stAdminToolDBInfo.m_ConnType =
GetConnTypeFromString(szAdminToolDBType);
m_ServerID = atoi(szChatServerID);
m_bPingCheck = (1 == atoi(szChatPingCheck)) ? true : false;
m_bChatToolIPCheck = (1 == atol(szChatToolIPCheck)) ? true : false;
m_ServerAddress[AgentServer].set_addr(szDBAgentServerAddr, DBAgentServerChatServerListen);
return true;
}
ERRLOG0(g_Log, szErrorString);
return false;
}
bool CServerSetup::InitLogServer()
{
char szLogDBType[MAX_INI_STRING] = "";
if (!Registry::ReadString(szINIFileName, "LogServer", "LogDBType", szLogDBType, MAX_INI_STRING) ||
!Registry::ReadString(szINIFileName, "LogServer", "LogDBAddr", m_stLogDBInfo.m_szDBAddr, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "LogServer", "LogDBName", m_stLogDBInfo.m_szDBName, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "LogServer", "LogDBUser", m_stLogDBInfo.m_szDBUser, DBInfo::MAX_BUFFER) ||
!Registry::ReadString(szINIFileName, "LogServer", "LogDBPass", m_stLogDBInfo.m_szDBPass, DBInfo::MAX_BUFFER))
{
ERRLOG0(g_Log, "LogServer : 로그 DB 연결 정보 읽기 실패");
}
else
{
m_stLogDBInfo.m_ConnType = GetConnTypeFromString(szLogDBType);
return true;
}
return true;
}
const char* CServerSetup::GetServerWindowName(ServerType eServerType)
{
const char* lpWindowName = 0;
switch(eServerType)
{
case LoginServer: lpWindowName = "Login Server"; break;
case AuthServer: lpWindowName = "Auth Server"; break;
case GameServer: lpWindowName = "Game Server"; break;
case AgentServer: lpWindowName = "Agent Server"; break;
case UIDServer: lpWindowName = "UID Server"; break;
case AdminToolServer: lpWindowName = "AdminToolServer"; break;
case LogServer: lpWindowName = "Log Server"; break;
case ChatServer: lpWindowName = "Chat Server"; break;
}
return lpWindowName;
}
const char* CServerSetup::GetManageClientWindowName()
{
return "ManageClient";
}
bool CServerSetup::InitGameServer(void)
{
// 여기서 커맨드 라인을 파싱해서리 섹션값만 제대로 넣어주면 됨;
// 예를 들어 "-z1 -c1"인 커맨드 라인일때는 섹션 [Zone_0101]
char szSection[MAX_INI_STRING];
char szServerID[MAX_INI_STRING] = "";
char szPingCheck[MAX_INI_STRING] = "";
char szSpeedHack[MAX_INI_STRING] = "";
char szLotteryEvent[MAX_INI_STRING] = "";
char szLevelUpEvent[MAX_INI_STRING] = "";
char szDeathPenaltyEvent[MAX_INI_STRING] = "";
char szExp[MAX_INI_STRING] = "";
char szDrop[MAX_INI_STRING] = "";
char szFame[MAX_INI_STRING] = "";
char szRefine[MAX_INI_STRING] = "";
char szMileage[MAX_INI_STRING] = "";
char szEquipCorr[MAX_INI_STRING] = "";
char szBattleLimit[MAX_INI_STRING] = "";
char szBattleLimitPer[MAX_INI_STRING] = "";
char szDBAgentServerAddr[MAX_INI_STRING] = "";
char szLogServerAddr[MAX_INI_STRING] = "";
char szChatServerAddr[MAX_INI_STRING] = "";
char szNationType[MAX_INI_STRING] = "";
char szBattleServer[MAX_INI_STRING] = "";
const char* szErrorString = "(z:%02d, c:%02d) Unknown Error";
int nZoneIndex = GetZoneFromCmdLine();
int nChannelIndex = GetChannelFromCmdLine();
int nLength = _snprintf( szSection, MAX_INI_STRING - 1, "Zone_%02d%02d", nZoneIndex, nChannelIndex);
if (nLength <= 0)
{
szErrorString = "(z:%02d, c:%02d) 커맨드 라인 파싱 실패";
}
else if (!Registry::ReadString(szINIFileName, szSection, "ServerID", szServerID, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 게임 서버 아이디 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "PingCheck", szPingCheck, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 핑체크 읽기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "SpeedHackCheck", szSpeedHack, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 핵체크 읽기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "LotteryEvent", szLotteryEvent, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 복권 이벤트 체크 읽기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "LevelUpEvent", szLevelUpEvent, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 레벨업 이벤트 체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "DeathPenaltyEvent", szDeathPenaltyEvent, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 사망시 패널티 이벤트 체크 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "ExpRate", szExp, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 경험치 배율 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "DropRate", szDrop, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 드랍률 배율 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "Fame", szFame, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 명성치 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "Refine", szRefine, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 제련성공율 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "Mileage", szMileage, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 마일리지 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "EquipCorrRate", szEquipCorr, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 장비 보정 배율 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "DBAgentServerAddr", szDBAgentServerAddr, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 중계 서버 주소 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, szSection, "LogServerAddr", szLogServerAddr, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 로그 서버 주소 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, szSection, "ChatServerAddr", szChatServerAddr, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 채팅 서버 주소 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, szSection, "BattleUserLimit", szBattleLimit, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 배틀그라운드 제한 인원 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, szSection, "BattleUserLimitPer", szBattleLimitPer, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 배틀그라운드 제한 인원 퍼센트 얻기 실패.";
}
else if (!Registry::ReadString(szINIFileName, "Zone_ETC", "GameServerNation", szNationType, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 게임 서버 국가 읽기 실패";
}
else if (!Registry::ReadString(szINIFileName, "Zone_ETC", "BattleServerGroup", szBattleServer, MAX_INI_STRING))
{
szErrorString = "(z:%02d, c:%02d) 배틀서버인지 여부 읽기 실패";
}
else
{
m_ServerID = atol(szServerID);
m_bPingCheck = (1 == atol(szPingCheck));
m_bHackCheck = (1 == atol(szSpeedHack));
m_bLotteryEvent = (1 == atol(szLotteryEvent));
m_bLevelUpEvent = (1 == atol(szLevelUpEvent));
m_bDeathPenaltyEvent = (1 == atol(szDeathPenaltyEvent));
m_bBattleGame = (1 == atol(szBattleServer));
m_dwExp = atol(szExp);
m_dwDrop = atol(szDrop);
m_dwFame = atol(szFame);
m_dwRefine = atol(szRefine);
m_dwMileage = atol(szMileage);
m_dwEquipCorr = atoi(szEquipCorr);
m_wBattleLimit = static_cast<unsigned short>(atol(szBattleLimit));
m_wBattleLimitPer = static_cast<unsigned short>(atol(szBattleLimitPer));
m_eNationType = static_cast<GameRYL::ServiceNation>(atoi(szNationType));
m_ServerAddress[AgentServer].set_addr(szDBAgentServerAddr, DBAgentServerGameServerListen);
m_ServerAddress[LogServer].set_addr(szLogServerAddr, LogServerOtherServerListen);
m_ServerAddress[ChatServer].set_addr(szChatServerAddr, ChatServerGameServerListen);
CTCPFactory tcpFactory;
char szMyAddress[MAX_INI_STRING];
tcpFactory.GetNetworkInfo(szMyAddress, MAX_INI_STRING);
m_P1GameServerUDPAddr.set_addr(szMyAddress, GetP1GameServerUDPPort(m_ServerID));
return true;
}
ERRLOG2(g_Log, szErrorString, nZoneIndex, nChannelIndex);
return false;
}
unsigned short CServerSetup::GetGameServerTCPPort(unsigned long dwServerID)
{
SERVER_ID serverID;
serverID.dwID = dwServerID;
return serverID.GetZone() + serverID.GetChannel() * MAX_ZONE + GameServerClientBaseListen;
}
unsigned short CServerSetup::GetP1GameServerUDPPort(unsigned long dwServerID)
{
SERVER_ID serverID;
serverID.dwID = dwServerID;
return serverID.GetZone() + serverID.GetChannel() * MAX_ZONE + P1GameServerClientUDPListen;
}
char CServerSetup::GetZoneFromCmdLine()
{
char szCommandLineBuffer[MAX_PATH];
const char* szDelimit = " \r\n\t";
char cZone = 1;
int nLength = _snprintf(szCommandLineBuffer, MAX_PATH - 1, "%s", GetCommandLine());
if(nLength < 0)
{
// TODO : write error code
ERRLOG0(g_Log, "CommandLine Parse failed - Zone");
}
else
{
char* szToken = strtok(szCommandLineBuffer, szDelimit);
while(0 != szToken)
{
if(0 == strcmp(szToken, "-z"))
{
// 존 번호 파싱
szToken = strtok(0, szDelimit);
if(0 != szToken)
{
cZone = static_cast<char>(atoi(szToken));
break;
}
}
szToken = strtok(0, szDelimit);
}
}
return cZone;
}
char CServerSetup::GetChannelFromCmdLine()
{
char szCommandLineBuffer[MAX_PATH];
const char* szDelimit = " \r\n\t";
char cChannel = 0;
int nLength = _snprintf(szCommandLineBuffer, MAX_PATH - 1, "%s", GetCommandLine());
if(nLength < 0)
{
// TODO : write error code
ERRLOG0(g_Log, "CommandLine Parse failed - Channel");
}
else
{
char* szToken = strtok(szCommandLineBuffer, szDelimit);
while(0 != szToken)
{
if(0 == strcmp(szToken, "-c"))
{
// Channel 번호 파싱
szToken = strtok(0, szDelimit);
if(0 != szToken)
{
cChannel = static_cast<char>(atoi(szToken));
break;
}
}
szToken = strtok(0, szDelimit);
}
}
return cChannel;
}