Files
Client/GameTools/WORLDCREATOR/MulFileDialog.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

29 lines
724 B
C++

// MulFileDialog.h: interface for the CMulFileDialog class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_MULFILEDIALOG_H__2C5BA2EA_8FDF_4EB0_897E_F7E0BCBACED4__INCLUDED_)
#define AFX_MULFILEDIALOG_H__2C5BA2EA_8FDF_4EB0_897E_F7E0BCBACED4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define MAX_FILESELBUFFER 65536
class CMulFileDialog
{
char m_FileNameBuffer[MAX_FILESELBUFFER];
public:
CString m_FileName[MAX_FILESELBUFFER];
CString m_strFilter;
int m_CurFileName;
CString m_Path;
void DoModal();
CMulFileDialog();
virtual ~CMulFileDialog();
};
#endif // !defined(AFX_MULFILEDIALOG_H__2C5BA2EA_8FDF_4EB0_897E_F7E0BCBACED4__INCLUDED_)