Files
Client/GameTools/WORLDCREATOR/PageHouseContainer.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

83 lines
2.4 KiB
C++

#if !defined(AFX_PAGEHOUSECONTAINER_H__592E4F31_A239_498A_87A3_A95B3C83106D__INCLUDED_)
#define AFX_PAGEHOUSECONTAINER_H__592E4F31_A239_498A_87A3_A95B3C83106D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PageHouseContainer.h : header file
//
#include "DlgHouseLoad.h"
#include <List.h>
/////////////////////////////////////////////////////////////////////////////
// CPageHouseContainer dialog
class CPageHouseContainer : public CPropertyPage
{
class HouseTreeNode {
public:
CString m_strHouseName;
CString m_strOutName;
CString m_strMedName;
CString m_strInName;
CString m_strBspName;
CString m_strParentHouseName;
};
DECLARE_DYNCREATE(CPageHouseContainer)
// Construction
public:
void DeleteTreeData();
void Load(FILE *fp,int iType = 0);
void Save(FILE *fp);
void AddHouse(float fXp,float fYp,float fZp);
void SelectHouseObject();
void RecurDelTreeItem(CString strDelNode);
BOOL isAlreadyExist(CString strHouseName);
void RecurAddTreeItem(HTREEITEM TreeItem,CString strTreeName);
void UpdateHouseTree();
CPageHouseContainer();
~CPageHouseContainer();
CString m_strHouseName;
CString m_strInName;
CString m_strOutName;
CString m_strMedName;
CString m_strBspName;
CString m_AgoExpand;
List<HouseTreeNode*> m_HouseTreeNode;
// Dialog Data
//{{AFX_DATA(CPageHouseContainer)
enum { IDD = IDD_DIALOG_HOUSECONTAINER };
CTreeCtrl m_HouseObjectTree;
BOOL m_bAddHouse;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPageHouseContainer)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPageHouseContainer)
afx_msg void OnRclickTreeHouseobject(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnHouseRename();
virtual BOOL OnInitDialog();
afx_msg void OnHouseLoad();
afx_msg void OnHouseAddcate();
afx_msg void OnBegindragTreeHouseobject(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnHousedelete();
afx_msg void OnClickTreeHouseobject(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnCheckadd();
afx_msg void OnSelchangedTreeHouseobject(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PAGEHOUSECONTAINER_H__592E4F31_A239_498A_87A3_A95B3C83106D__INCLUDED_)