Files
Client/Server/RylServerProject/RylGameLibrary/Network/ClientSocket/Parse/ParseSkill.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

22 lines
1.3 KiB
C++

#ifndef _GAMA_CLIENT_PARSE_SKILL_PACKET_H_
#define _GAMA_CLIENT_PARSE_SKILL_PACKET_H_
#include <Item/ItemStructure.h>
// Àü¹æ ÂüÁ¶
struct PktBase;
namespace ParsePacket
{
// ½ºÅ³
unsigned long HandleCharSkillLock(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out);
unsigned long HandleCharSkillUnLock(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out, unsigned char *SkillLevel_Out, Item::ItemPos* itemPos_Out);
unsigned long HandleCharSkillCreate(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out);
unsigned long HandleCharSkillErase(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out, Item::ItemPos* itemPos_Out);
unsigned long HandleCharSummonCmd(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned char *Cmd_Out, unsigned long *TargetID_Out);
unsigned long HandleCharSummon(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned long *TargetID_Out, POS* lpPos_Out);
unsigned long HandleCharSpellInfo(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned char *SpellType_Out, unsigned short *EnchantLevel_Out, unsigned long *EnchantTime_Out, bool *OnOff_Out);
};
#endif