Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
406 lines
11 KiB
XML
406 lines
11 KiB
XML
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="RylUIDServer"
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ProjectGUID="{B532CC83-48D9-47D4-A9F8-7E129AC644AE}"
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Keyword="Win32Proj">
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/RylUIDServer.pdb"
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Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
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Name="Release|Win32"
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RuntimeLibrary="0"
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GenerateDebugInformation="TRUE"
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SubSystem="2"
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OptimizeReferences="2"
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TargetMachine="1"/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../;./;../BaseLibrary;../RylServerLibrary;../RylGameLibrary;../MemoryManager;../NFAuthClient"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Name="VCCustomBuildTool"/>
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/RylUIDServer.exe"
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TargetMachine="1"/>
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Name="VCMIDLTool"/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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WarningLevel="3"
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Name="Release_MY|Win32"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../;./;../BaseLibrary;../RylServerLibrary;../RylGameLibrary;../MemoryManager;../NFAuthClient"
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RuntimeLibrary="0"
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Name="VCResourceCompilerTool"/>
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