- Update .gitignore to allow .exe files outside build directories - Add bison.exe and flex.exe (ScriptEngine parser tools) - Add dxsetup.exe (DirectX redistributable) - Add GCMDSTools.exe utility - Add zlib.dll dependency 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
102 lines
1.2 KiB
Plaintext
102 lines
1.2 KiB
Plaintext
# Visual Studio build artifacts
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*.obj
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*.pdb
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*.idb
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*.ilk
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*.exp
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*.dll
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# Executable files only in build output directories
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[Dd]ebug/**/*.exe
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[Dd]ebug_MY/**/*.exe
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[Rr]elease/**/*.exe
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[Rr]elease_MY/**/*.exe
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[Rr]elease_NoGD/**/*.exe
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Executable/**/*.exe
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**/Executable/*.exe
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**/Executable/*.lib
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*.pch
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*.ipch
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*.suo
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*.user
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*.sdf
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*.opensdf
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*.ncb
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*.sbr
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*.bsc
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.log
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*.vspscc
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*.vssscc
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*.pidb
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*.svclog
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*.scc
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# Build directories
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[Dd]ebug/
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[Dd]ebug_MY/
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[Rr]elease/
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[Rr]elease_NoGD/
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[Rr]elease_MY/
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x64/
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x86/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
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[Ll]ogs/
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ipch/
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*.VC.db
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*.VC.VC.opendb
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# Intermediate directories
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Intermediate/
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BuildLog.htm
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# ReSharper
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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*.sap
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# Visual Studio cache files
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# Visual Studio Code coverage results
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*.coverage
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*.coveragexml
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# NuGet Packages
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*.nupkg
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**/packages/*
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!**/packages/build/
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*.nuget.props
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*.nuget.targets
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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# Game-specific (keep documentation)
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!claudedocs/
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