Files
Client/CryptoSource/ScriptEngine-MCF File/Message.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

27 lines
866 B
C

#ifndef _Message_H_
#define _Message_H_
///////////////////////////////////////////////////////////////////////////////////
//
typedef void (*MESSAGE_FUNCTION)( const char * ErrMsg );
typedef void (*MESSAGE_FUNCTION2)( const char *, ... );
void CompilerMessage( const char * );
void CompilerMessage2( const char *, ... );
void SetCompilerMessageFunction( MESSAGE_FUNCTION );
void ErrorMessage( int line, const char * );
void ErrorMessage( const char * );
void ErrorMessage2( int line, const char *, ... );
void ErrorMessage2( const char *, ... );
void WarningMessage( int line, const char * );
void WarningMessage( const char * );
void WarningMessage2( int line, const char *, ... );
void WarningMessage2( const char *, ... );
void ScriptSystemError( const char * );
///////////////////////////////////////////////////////////////////////////////////
//
#endif