Files
Client/GameTools/EffectEditor/KeyPage.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

112 lines
2.3 KiB
C++

// KeyPage.h : header file
//
#ifndef __KEYPAGE_H__
#define __KEYPAGE_H__
#include "MultiSlider.h"
#include "SoundBuffer.h"
#include "SoundManager.h"
/////////////////////////////////////////////////////////////////////////////
// CKeyPage dialog
class CKeyPage : public CPropertyPage
{
DECLARE_DYNCREATE(CKeyPage)
// Construction
public:
void ClearMarker(void);
void SetMarker(unsigned long dwMarker);
void SetMaxFrame(unsigned long dwTotalFrame);
void SetKeyFrame(unsigned long dwFrame);
CKeyPage();
~CKeyPage();
// Dialog Data
//{{AFX_DATA(CKeyPage)
enum { IDD = IDD_KEY };
CMultiSlider m_sldPoint;
CSliderCtrl m_sldKeyFrame;
DWORD m_dwPreFrame;
DWORD m_dwTotalFrame;
float m_fFrameSec;
BOOL m_bLoop;
BYTE m_cBlue;
BYTE m_cGreen;
BYTE m_cRed;
float m_fIncFrame;
CString m_WavName;
CSoundBuffer *m_pSbuffer;
CSoundManager *m_pSmanager;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CKeyPage)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CKeyPage)
virtual BOOL OnInitDialog();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnPlay();
afx_msg void OnLoop();
afx_msg void OnStop();
afx_msg void OnWav();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// CScenarioPage dialog
class CScenarioPage : public CPropertyPage
{
DECLARE_DYNCREATE(CScenarioPage)
// Construction
public:
CScenarioPage();
~CScenarioPage();
// Dialog Data
//{{AFX_DATA(CScenarioPage)
enum { IDD = IDD_SCENARIOBAR };
CSliderCtrl m_sldKeyFrame;
float m_fPrePro;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CScenarioPage)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScenarioPage)
virtual BOOL OnInitDialog();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // __KEYPAGE_H__