Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
33 lines
2.4 KiB
Plaintext
33 lines
2.4 KiB
Plaintext
Build started 13.09.2011 21:36:57.
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1>Project "E:\myProj\GodsOfWar\CryptoSource\GCMDSLoader\GCMDSLoader.vcxproj" on node 3 (build target(s)).
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1>InitializeBuildStatus:
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Creating "Debug\GCMDSLoader.unsuccessfulbuild" because "AlwaysCreate" was specified.
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ClCompile:
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All outputs are up-to-date.
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Debug\\" /Fd"Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt GCMDSLoader.cpp SimpleParser.cpp stdafx.cpp
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stdafx.cpp
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SimpleParser.cpp
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GCMDSLoader.cpp
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Generating Code...
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ManifestResourceCompile:
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All outputs are up-to-date.
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Link:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"E:\myProj\GodsOfWar\CryptoSource\Debug\GCMDSLoader.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"Debug\GCMDSLoader.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"E:\myProj\GodsOfWar\CryptoSource\Debug\GCMDSLoader.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"E:\myProj\GodsOfWar\CryptoSource\Debug\GCMDSLoader.lib" /MACHINE:X86 Debug\GCMDSLoader.exe.embed.manifest.res
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Debug\GCMDSLoader.obj
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Debug\SimpleParser.obj
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Debug\stdafx.obj
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Manifest:
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C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\mt.exe /nologo /verbose /out:"Debug\GCMDSLoader.exe.embed.manifest" /manifest Debug\GCMDSLoader.exe.intermediate.manifest
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All outputs are up-to-date.
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LinkEmbedManifest:
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All outputs are up-to-date.
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GCMDSLoader.vcxproj -> E:\myProj\GodsOfWar\CryptoSource\Debug\GCMDSLoader.exe
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FinalizeBuildStatus:
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Deleting file "Debug\GCMDSLoader.unsuccessfulbuild".
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Touching "Debug\GCMDSLoader.lastbuildstate".
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1>Done Building Project "E:\myProj\GodsOfWar\CryptoSource\GCMDSLoader\GCMDSLoader.vcxproj" (build target(s)).
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Build succeeded.
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Time Elapsed 00:00:04.78
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