Files
Client/GameTools/CaldronBase/LogMgr.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

97 lines
2.4 KiB
C++

// WBLogSystem.h: interface for the WBLogSystem class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_WBLOGSYSTEM_H__3836C71D_3ABD_4A3D_99E8_385123E4F17C__INCLUDED_)
#define AFX_WBLOGSYSTEM_H__3836C71D_3ABD_4A3D_99E8_385123E4F17C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/* *********************************************************************
* CLogMgr
* 파일 : LogMgr.h
* 기능 : Caldron Engine내 메세지나 에러 등을 처리하는 Log System
* 작성일 : 2003.10.23
* 작성자 : wizardbug ( 2003.10.23)
* 수정자 :
********************************************************************** */
#include <time.h>
#include "./caldron.h"
//#define __LOG_WRITE__ // __LOG_WRITE__ 를 define 시켜주어야 Log 가 출력된다.
namespace Caldron
{
// 외부로 공개되는 Enum.
enum LOG_MESSAGES
{
LOG_MESSAGE, // 일반 Log Message
LOG_ERROR, // Error Log Message
LOG_NOHEADER, // Header 없는 메세지.
LOG_MESSAGES_NUM,
};
enum LOG_OUTDEVICES
{
LOG_FILEOUT, // Log File
LOG_CONSOLEOUT, // Console
LOG_MESSAGEBOXOUT, // Window Message Box
LOG_OUTDEVICES_NUM,
};
namespace Base
{
const char * const LOG_LABEL[3] = {
" LOG[ MESSAGE ] | ",
" LOG[ ERROR ] | ",
""
};
const char LOG_FILENAME[] = "Caldron.log";
class CLogMgr
{
private:
static CLogMgr *ms_pInstance;
FILE *m_pLogFile;
Caldron::LOG_OUTDEVICES m_iOutDevice;
char m_pLogBuffer[2560]; // Log Buffer
char m_pLogFileName[256];
bool m_bBufferEmpty;
CBitset *m_pBitFlag;
protected:
CLogMgr();
void WriteBufferToFile(Caldron::LOG_MESSAGES);
void WriteBufferToConsole(Caldron::LOG_MESSAGES);
void WriteBufferToMessageBox(Caldron::LOG_MESSAGES);
void WriteFirstRunLog();
public:
~CLogMgr();
void ValueRelease();
static void _SetOutDevice(Caldron::LOG_OUTDEVICES iDevice);
static CLogMgr * _GetInstance();
static void _LogMessage(const char *,...);
static void _LogError(const char *,...);
static void _LogNoHeader(const char *,...);
static void _SetOutMessageFlag(Caldron::LOG_MESSAGES iMessage,bool bFlag);
static void _Close();
};
};
};
#endif // !defined(AFX_WBLOGSYSTEM_H__3836C71D_3ABD_4A3D_99E8_385123E4F17C__INCLUDED_)