Files
Client/Server/AdminTool/AdminToolClient/CharExtraItemPage.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

41 lines
863 B
C++

#pragma once
#include "afxcmn.h"
class CModifyCharacter;
/*!
\class CCharExtraItemPage
캐릭터 엑스트라 아이템 정보 페이지
*/
class CCharExtraItemPage : public CPropertyPage
{
DECLARE_DYNAMIC(CCharExtraItemPage)
public:
CCharExtraItemPage();
virtual ~CCharExtraItemPage();
// 대화 상자 데이터입니다.
enum { IDD = IDD_CHAREXTRAITEMPAGE };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
private:
CModifyCharacter* m_lpModifyCharacter;
unsigned int m_dwDocKey;
CListCtrl m_ctrlExtraItemList;
afx_msg void OnBnClickedExtraitemDefaultingBtn();
afx_msg void OnBnClickedExtrapageClippingBtn();
public:
bool SetExtraItemPageData(unsigned int dwDocKey, CModifyCharacter* lpModifyCharacter);
void SetExtraItemPage(CModifyCharacter* lpModifyCharacter);
};