Files
Client/Server/AdminTool/AdminToolClient/CharSocietyPage.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

53 lines
1.2 KiB
C++

#pragma once
#include "afxcmn.h"
class CModifyCharacter;
/*!
\class CCharSocietyPage
캐릭터 친구, 거부, 파티 정보 페이지
*/
class CCharSocietyPage : public CPropertyPage
{
DECLARE_DYNAMIC(CCharSocietyPage)
public:
CCharSocietyPage();
virtual ~CCharSocietyPage();
// 대화 상자 데이터입니다.
enum { IDD = IDD_CHARSOCIETYPAGE };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
afx_msg void OnContextMenu( CWnd* pWnd, CPoint point );
private:
CModifyCharacter* m_lpModifyCharacter;
unsigned int m_dwDocKey;
unsigned long m_dwGID;
unsigned long m_dwPartyID;
CListCtrl* m_lpSelList;
CListCtrl m_ctrlCharPartyList;
CListCtrl m_ctrlCharFriendList;
CListCtrl m_ctrlCharBanList;
void MakeItFriendList();
void MakeItBanList();
afx_msg void OnNewdocCharsearch();
afx_msg void OnBnClickedPartypagePartyclipBtn();
afx_msg void OnBnClickedPartypageBanclipBtn();
afx_msg void OnBnClickedPartypageFriclipBtn();
public:
bool SetSocietyPageData(unsigned int dwDocKey, CModifyCharacter* lpModifyCharacter);
void SetSocietyPage(CModifyCharacter* lpModifyCharacter);
};