Files
Client/Server/DBProcess/RebalanceOverItem/RebalanceOverItem.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

26 lines
665 B
C++

#ifndef _RYL_REBALANCEOVERITEM_H_
#define _RYL_REBALANCEOVERITEM_H_
#define CONVERT_OVERITEM
#pragma once
#pragma warning(disable:4800)
#include <map>
#include <Item/Item.h>
#include <Item/ItemMgr.h>
#include <Item/ItemFactory.h>
#include <Item/ItemStructure.h>
#include <Item/Container/ContainerConstant.h>
#include <Item/RebalanceConvert/RebalanceItem.h>
#include <Item/RebalanceConvert/ContainerChecker.h>
#include <RylDBLibrary/RylDBLibrary.h>
#include <RylDBLibrary/RylDBStoreCommand.h>
#include <RylDBLibrary/RylDBCharCommand.h>
#include <Log/ServerLog.h>
#include <Network/Packet/PacketStruct/ServerInfo.h>
#include <Utility/Setup/ServerSetup.h>
#endif