Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
31 lines
19 KiB
Plaintext
31 lines
19 KiB
Plaintext
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\MANAGEGAMEOBJECT.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\MANAGEGAMEOBJECT.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVER.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVER.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERCOMMANDS.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERCOMMANDS.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAIN.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAIN.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAINLOOP.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAINLOOP.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERWINDOW.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERWINDOW.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\STDAFX.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\STDAFX.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\FIELDSERVERCLIENTDISPATCH.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\FIELDSERVERCLIENTDISPATCH.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\SENDGAMESERVERPACKET.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\SENDGAMESERVERPACKET.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\AUTOBALANCECOMMAND.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\AUTOBALANCECOMMAND.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMCOMMAND.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMCOMMAND.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMLISTCOMMAND.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMLISTCOMMAND.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DUMMYCHARACTERS.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DUMMYCHARACTERS.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\LOTTERYEVENTCOMMAND.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\LOTTERYEVENTCOMMAND.CPP
|
|
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\NOTIFYCOMMAND.CPP
|
|
/c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\NOTIFYCOMMAND.CPP
|