Files
Client/Server/Intermediate/RylGameServer/Release/CL.write.1.tlog
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

47 lines
9.5 KiB
Plaintext

^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\AUTOBALANCECOMMAND.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMCOMMAND.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMLISTCOMMAND.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DUMMYCHARACTERS.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\LOTTERYEVENTCOMMAND.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\NOTIFYCOMMAND.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\MANAGEGAMEOBJECT.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\FIELDSERVERCLIENTDISPATCH.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\SENDGAMESERVERPACKET.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVER.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERCOMMANDS.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAIN.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAINLOOP.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERWINDOW.CPP|C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\STDAFX.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\NOTIFYCOMMAND.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\LOTTERYEVENTCOMMAND.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\DUMMYCHARACTERS.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\DROPITEMLISTCOMMAND.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\DROPITEMCOMMAND.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\AUTOBALANCECOMMAND.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\SENDGAMESERVERPACKET.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\FIELDSERVERCLIENTDISPATCH.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\STDAFX.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\RYLGAMESERVERWINDOW.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\RYLGAMESERVERMAINLOOP.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\RYLGAMESERVERMAIN.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\RYLGAMESERVERCOMMANDS.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\RYLGAMESERVER.OBJ
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\MANAGEGAMEOBJECT.OBJ
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\MANAGEGAMEOBJECT.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVER.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERCOMMANDS.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAIN.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERMAINLOOP.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\RYLGAMESERVERWINDOW.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\STDAFX.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\FIELDSERVERCLIENTDISPATCH.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\NETWORK\DISPATCH\GAMECLIENT\SENDGAMESERVERPACKET.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\AUTOBALANCECOMMAND.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMCOMMAND.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DROPITEMLISTCOMMAND.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\DUMMYCHARACTERS.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\LOTTERYEVENTCOMMAND.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB
^C:\PROJECT\TRUNK\SERVER\RYLSERVERPROJECT\RYLGAMESERVER\COMMANDS\NOTIFYCOMMAND.CPP
C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\RELEASE\VC100.PDB