Files
Client/Server/ManageTool/MonitoringTool/MonitoringToolDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

52 lines
1.1 KiB
C++

#pragma once
#include "afxwin.h"
#include "FilterUserDialog.h"
#include "GMReportDialog.h"
// forword decl.
class CMonitoringSheet;
#define WM_SHOW_MSGBOX (WM_USER + 1)
enum MsgBoxType
{
MSGBOX_MANAGER_DISCONNECTED
};
/** \class CMonitoringToolDlg
모니터링툴 메인 다이얼로그*/
class CMonitoringToolDlg : public CDialog
{
DECLARE_DYNAMIC(CMonitoringToolDlg)
public:
CMonitoringToolDlg(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CMonitoringToolDlg();
// 대화 상자 데이터입니다.
enum { IDD = IDD_MONITORINGTOOLDLG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
private:
CListBox m_ctrlReportList; ///< 작업 결과 표시창
afx_msg void OnBnClickedAuthBtn();
afx_msg LRESULT OnShowMessageBox(WPARAM wParam, LPARAM lParam);
public:
CMonitoringSheet* m_pMonitoringSheet;
CFilterUserDialog* m_pFilterUser;
CGMReportDialog* m_pGMReport;
void ReportWorkResult(const char* szMsg);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnBnClickedFilterBtn();
afx_msg void OnBnClickedReportBtn();
};