Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
29 lines
854 B
C++
29 lines
854 B
C++
// (C) Copyright John Maddock 2005.
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// Use, modification and distribution are subject to the
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// Boost Software License, Version 1.0. (See accompanying file
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// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// The aim of this header is just to include <utility> but to do
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// so in a way that does not result in recursive inclusion of
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// the Boost TR1 components if boost/tr1/tr1/utility is in the
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// include search path. We have to do this to avoid circular
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// dependencies:
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//
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#ifndef BOOST_CONFIG_UTILITY
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# define BOOST_CONFIG_UTILITY
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# ifndef BOOST_TR1_NO_RECURSION
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# define BOOST_TR1_NO_RECURSION
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# define BOOST_CONFIG_NO_UTILITY_RECURSION
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# endif
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# include <utility>
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# ifdef BOOST_CONFIG_NO_UTILITY_RECURSION
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# undef BOOST_TR1_NO_RECURSION
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# undef BOOST_CONFIG_NO_UTILITY_RECURSION
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# endif
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#endif
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