Files
Client/Server/RylServerProject/BaseLibrary/boost/config/no_tr1/utility.hpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

29 lines
854 B
C++

// (C) Copyright John Maddock 2005.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// The aim of this header is just to include <utility> but to do
// so in a way that does not result in recursive inclusion of
// the Boost TR1 components if boost/tr1/tr1/utility is in the
// include search path. We have to do this to avoid circular
// dependencies:
//
#ifndef BOOST_CONFIG_UTILITY
# define BOOST_CONFIG_UTILITY
# ifndef BOOST_TR1_NO_RECURSION
# define BOOST_TR1_NO_RECURSION
# define BOOST_CONFIG_NO_UTILITY_RECURSION
# endif
# include <utility>
# ifdef BOOST_CONFIG_NO_UTILITY_RECURSION
# undef BOOST_TR1_NO_RECURSION
# undef BOOST_CONFIG_NO_UTILITY_RECURSION
# endif
#endif