Files
Client/Server/RylServerProject/RylDBAgentServer/resource.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

28 lines
947 B
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by RylDBAgentServer.rc
//
#define IDI_MAIN 101
#define IDR_AGENT_SERVER_MENU 102
#define IDM_RELOAD_CONFIG 40005
#define IDM_SHUTDOWN 40006
#define IDM_CONNECT_ALL 40007
#define IDM_CONNECT_TO_LOGIN 40008
#define IDM_CONNECT_TO_UID 40009
#define IDM_STATUS 40010
#define IDM_START_CONSOLE 40011
#define IDM_STOP_CONSOLE 40012
#define ID_DBAGENTSERVER_DATABASE 40013
#define IDM_DBCONNECT_ALL 40015
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 125
#define _APS_NEXT_COMMAND_VALUE 40016
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 102
#endif
#endif