Files
Client/Server/ToolProject/GameLogAnalyzer/CharacterInfoDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

58 lines
1.3 KiB
C++

#pragma once
#include "Resource.h"
#include <RylGameLibrary/Log/LogCommands.h>
#include "afxcmn.h"
// CCharacterInfoDlg 대화 상자입니다.
class CCharacterInfoDlg : public CDialog
{
DECLARE_DYNAMIC(CCharacterInfoDlg)
public:
CCharacterInfoDlg(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CCharacterInfoDlg();
// 대화 상자 데이터입니다.
enum { IDD = IDD_CHARACTERINFODLG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
virtual void PostNcDestroy();
DECLARE_MESSAGE_MAP()
CListCtrl m_CharacterStatus;
CString m_LastPosX;
CString m_LastPosY;
CString m_LastPosZ;
CString m_SavePosX;
CString m_SavePosY;
CString m_SavePosZ;
unsigned short m_usUpdateInfo[DBUpdateData::MAX_UPDATE_DB];
char m_szCharacterInfo[DBUpdateData::MAX_DBUPDATE_SIZE];
char m_szDepositData[DBUpdateData::MAX_DBUPDATE_SIZE * 2];
unsigned short m_usDepositSize;
unsigned long m_dwDepositMoney;
DWORD m_dwCID;
DWORD m_dwUID;
time_t m_time;
void StatusUpdate();
void PositionUpdate();
public:
bool Initialize(const GAMELOG::sLogBase* lpLogBase);
afx_msg void OnClose();
afx_msg void OnBnClickedItemInfo();
afx_msg void OnBnClickedShowQuickslot();
afx_msg void OnBnClickedShowSkillslot();
virtual BOOL OnInitDialog();
};