Files
Client/rylCoder_16.02.2008_src/addons/DevIL/include/IL/ilu.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

181 lines
6.3 KiB
C

//-----------------------------------------------------------------------------
//
// ImageLib Utility Sources
// Copyright (C) 2000-2002 by Denton Woods
// Last modified: 06/23/2002 <--Y2K Compliant! =]
//
// Filename: IL/ilu.h
//
// Description: The main include file for ILU
//
//-----------------------------------------------------------------------------
#ifndef __ilu_h_
#ifndef __ILU_H__
#define __ilu_h_
#define __ILU_H__
#include <IL/il.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WIN32
#if (defined(IL_USE_PRAGMA_LIBS)) && (!defined(_IL_BUILD_LIBRARY))
#if defined(_MSC_VER) || defined(__BORLANDC__)
#pragma comment(lib, "DevILU.lib")
#endif
#endif
#endif
#define ILU_VERSION_1_6_8 1
#define ILU_VERSION 168
#define ILU_FILTER 0x2600
#define ILU_NEAREST 0x2601
#define ILU_LINEAR 0x2602
#define ILU_BILINEAR 0x2603
#define ILU_SCALE_BOX 0x2604
#define ILU_SCALE_TRIANGLE 0x2605
#define ILU_SCALE_BELL 0x2606
#define ILU_SCALE_BSPLINE 0x2607
#define ILU_SCALE_LANCZOS3 0x2608
#define ILU_SCALE_MITCHELL 0x2609
// Error types
#define ILU_INVALID_ENUM 0x0501
#define ILU_OUT_OF_MEMORY 0x0502
#define ILU_INTERNAL_ERROR 0x0504
#define ILU_INVALID_VALUE 0x0505
#define ILU_ILLEGAL_OPERATION 0x0506
#define ILU_INVALID_PARAM 0x0509
// Values
#define ILU_PLACEMENT 0x0700
#define ILU_LOWER_LEFT 0x0701
#define ILU_LOWER_RIGHT 0x0702
#define ILU_UPPER_LEFT 0x0703
#define ILU_UPPER_RIGHT 0x0704
#define ILU_CENTER 0x0705
#define ILU_CONVOLUTION_MATRIX 0x0710
#define ILU_VERSION_NUM IL_VERSION_NUM
#define ILU_VENDOR IL_VENDOR
// Filters
/*
#define ILU_FILTER_BLUR 0x0803
#define ILU_FILTER_GAUSSIAN_3x3 0x0804
#define ILU_FILTER_GAUSSIAN_5X5 0x0805
#define ILU_FILTER_EMBOSS1 0x0807
#define ILU_FILTER_EMBOSS2 0x0808
#define ILU_FILTER_LAPLACIAN1 0x080A
#define ILU_FILTER_LAPLACIAN2 0x080B
#define ILU_FILTER_LAPLACIAN3 0x080C
#define ILU_FILTER_LAPLACIAN4 0x080D
#define ILU_FILTER_SHARPEN1 0x080E
#define ILU_FILTER_SHARPEN2 0x080F
#define ILU_FILTER_SHARPEN3 0x0810
*/
typedef struct ILinfo
{
ILuint Id; // the image's id
ILubyte *Data; // the image's data
ILuint Width; // the image's width
ILuint Height; // the image's height
ILuint Depth; // the image's depth
ILubyte Bpp; // bytes per pixel (not bits) of the image
ILuint SizeOfData; // the total size of the data (in bytes)
ILenum Format; // image format (in IL enum style)
ILenum Type; // image type (in IL enum style)
ILenum Origin; // origin of the image
ILubyte *Palette; // the image's palette
ILenum PalType; // palette type
ILuint PalSize; // palette size
ILenum CubeFlags; // flags for what cube map sides are present
ILuint NumNext; // number of images following
ILuint NumMips; // number of mipmaps
ILuint NumLayers; // number of layers
} ILinfo;
typedef struct ILpointf {
ILfloat x;
ILfloat y;
} ILpointf;
typedef struct ILpointi {
ILint x;
ILint y;
} ILpointi;
ILAPI ILboolean ILAPIENTRY iluAlienify(ILvoid);
ILAPI ILboolean ILAPIENTRY iluBlurAvg(ILuint Iter);
ILAPI ILboolean ILAPIENTRY iluBlurGaussian(ILuint Iter);
ILAPI ILboolean ILAPIENTRY iluBuildMipmaps(ILvoid);
ILAPI ILuint ILAPIENTRY iluColoursUsed(ILvoid);
ILAPI ILboolean ILAPIENTRY iluCompareImage(ILuint Comp);
ILAPI ILboolean ILAPIENTRY iluContrast(ILfloat Contrast);
ILAPI ILboolean ILAPIENTRY iluCrop(ILuint XOff, ILuint YOff, ILuint ZOff, ILuint Width, ILuint Height, ILuint Depth);
DEPRECATED(ILAPI ILvoid ILAPIENTRY iluDeleteImage(ILuint Id));
ILAPI ILboolean ILAPIENTRY iluEdgeDetectE(ILvoid);
ILAPI ILboolean ILAPIENTRY iluEdgeDetectP(ILvoid);
ILAPI ILboolean ILAPIENTRY iluEdgeDetectS(ILvoid);
ILAPI ILboolean ILAPIENTRY iluEmboss(ILvoid);
ILAPI ILboolean ILAPIENTRY iluEnlargeCanvas(ILuint Width, ILuint Height, ILuint Depth);
ILAPI ILboolean ILAPIENTRY iluEnlargeImage(ILfloat XDim, ILfloat YDim, ILfloat ZDim);
ILAPI ILboolean ILAPIENTRY iluEqualize(ILvoid);
ILAPI ILstring ILAPIENTRY iluErrorString(ILenum Error);
ILAPI ILboolean ILAPIENTRY iluConvolution(ILint *matrix, ILint scale, ILint bias);
ILAPI ILboolean ILAPIENTRY iluFlipImage(ILvoid);
ILAPI ILboolean ILAPIENTRY iluGammaCorrect(ILfloat Gamma);
DEPRECATED(ILAPI ILuint ILAPIENTRY iluGenImage(ILvoid));
ILAPI ILvoid ILAPIENTRY iluGetImageInfo(ILinfo *Info);
ILAPI ILint ILAPIENTRY iluGetInteger(ILenum Mode);
ILAPI ILvoid ILAPIENTRY iluGetIntegerv(ILenum Mode, ILint *Param);
ILAPI ILstring ILAPIENTRY iluGetString(ILenum StringName);
ILAPI ILvoid ILAPIENTRY iluImageParameter(ILenum PName, ILenum Param);
ILAPI ILvoid ILAPIENTRY iluInit(ILvoid);
ILAPI ILboolean ILAPIENTRY iluInvertAlpha(ILvoid);
ILAPI ILuint ILAPIENTRY iluLoadImage(ILconst_string FileName);
ILAPI ILboolean ILAPIENTRY iluMirror(ILvoid);
ILAPI ILboolean ILAPIENTRY iluNegative(ILvoid);
ILAPI ILboolean ILAPIENTRY iluNoisify(ILclampf Tolerance);
ILAPI ILboolean ILAPIENTRY iluPixelize(ILuint PixSize);
ILAPI ILvoid ILAPIENTRY iluRegionfv(ILpointf *Points, ILuint n);
ILAPI ILvoid ILAPIENTRY iluRegioniv(ILpointi *Points, ILuint n);
ILAPI ILboolean ILAPIENTRY iluReplaceColour(ILubyte Red, ILubyte Green, ILubyte Blue, ILfloat Tolerance);
ILAPI ILboolean ILAPIENTRY iluRotate(ILfloat Angle);
ILAPI ILboolean ILAPIENTRY iluRotate3D(ILfloat x, ILfloat y, ILfloat z, ILfloat Angle);
ILAPI ILboolean ILAPIENTRY iluSaturate1f(ILfloat Saturation);
ILAPI ILboolean ILAPIENTRY iluSaturate4f(ILfloat r, ILfloat g, ILfloat b, ILfloat Saturation);
ILAPI ILboolean ILAPIENTRY iluScale(ILuint Width, ILuint Height, ILuint Depth);
ILAPI ILboolean ILAPIENTRY iluScaleAlpha(ILfloat scale);
ILAPI ILboolean ILAPIENTRY iluScaleColours(ILfloat r, ILfloat g, ILfloat b);
ILAPI ILboolean ILAPIENTRY iluSharpen(ILfloat Factor, ILuint Iter);
ILAPI ILboolean ILAPIENTRY iluSwapColours(ILvoid);
ILAPI ILboolean ILAPIENTRY iluWave(ILfloat Angle);
#define iluColorsUsed iluColoursUsed
#define iluSwapColors iluSwapColours
#define iluReplaceColor iluReplaceColour
#define iluScaleColor iluScaleColour
#ifdef __cplusplus
}
#endif
#endif // __ILU_H__
#endif // __ilu_h_