Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
30 lines
779 B
C
30 lines
779 B
C
//-----------------------------------------------------------------------------
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//
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// ImageLib Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 02/16/2002 <--Y2K Compliant! =]
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//
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// Filename: src-IL/include/il_jpeg.h
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//
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// Description: Jpeg (.jpg) functions
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//
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//-----------------------------------------------------------------------------
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#ifndef JPEG_H
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#define JPEG_H
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#include "il_internal.h"
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ILboolean iCheckJpg(ILubyte Header[2]);
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ILboolean iIsValidJpg(ILvoid);
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#ifndef IL_USE_IJL
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ILboolean iLoadJpegInternal(ILvoid);
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ILboolean iSaveJpegInternal(ILvoid);
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#else
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ILboolean iLoadJpegInternal(ILconst_string FileName, ILvoid *Lump, ILuint Size);
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ILboolean iSaveJpegInternal(ILconst_string FileName, ILvoid *Lump, ILuint Size);
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#endif
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#endif//JPEG_H
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