Files
Client/rylCoder_16.02.2008_src/addons/DevIL/src-IL/include/il_register.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

42 lines
950 B
C

//-----------------------------------------------------------------------------
//
// ImageLib Sources
// Copyright (C) 2000-2002 by Denton Woods
// Last modified: 05/25/2001 <--Y2K Compliant! =]
//
// Filename: src-IL/include/il_register.h
//
// Description: Allows the caller to specify user-defined callback functions
// to open files DevIL does not support, to parse files
// differently, or anything else a person can think up.
//
//-----------------------------------------------------------------------------
#ifndef REGISTER_H
#define REGISTER_H
#include "il_internal.h"
typedef struct iFormatL
{
ILstring Ext;
IL_LOADPROC Load;
struct iFormatL *Next;
} iFormatL;
typedef struct iFormatS
{
ILstring Ext;
IL_SAVEPROC Save;
struct iFormatS *Next;
} iFormatS;
#define I_LOAD_FUNC 0
#define I_SAVE_FUNC 1
ILboolean iRegisterLoad(ILconst_string FileName);
ILboolean iRegisterSave(ILconst_string FileName);
#endif//REGISTER_H