Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
42 lines
950 B
C
42 lines
950 B
C
//-----------------------------------------------------------------------------
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//
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// ImageLib Sources
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// Copyright (C) 2000-2002 by Denton Woods
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// Last modified: 05/25/2001 <--Y2K Compliant! =]
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//
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// Filename: src-IL/include/il_register.h
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//
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// Description: Allows the caller to specify user-defined callback functions
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// to open files DevIL does not support, to parse files
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// differently, or anything else a person can think up.
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//
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//-----------------------------------------------------------------------------
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#ifndef REGISTER_H
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#define REGISTER_H
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#include "il_internal.h"
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typedef struct iFormatL
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{
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ILstring Ext;
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IL_LOADPROC Load;
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struct iFormatL *Next;
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} iFormatL;
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typedef struct iFormatS
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{
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ILstring Ext;
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IL_SAVEPROC Save;
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struct iFormatS *Next;
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} iFormatS;
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#define I_LOAD_FUNC 0
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#define I_SAVE_FUNC 1
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ILboolean iRegisterLoad(ILconst_string FileName);
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ILboolean iRegisterSave(ILconst_string FileName);
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#endif//REGISTER_H
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