Files
Client/Server/AdminTool/AdminToolClient/DetailInfoDlg.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

49 lines
827 B
C++

// DetailInfoDlg.cpp : 구현 파일입니다.
//
#include "stdafx.h"
#include "AdminToolClient.h"
#include "DetailInfoDlg.h"
#include ".\detailinfodlg.h"
// CDetailInfoDlg 대화 상자입니다.
IMPLEMENT_DYNAMIC(CDetailInfoDlg, CDialog)
CDetailInfoDlg::CDetailInfoDlg(CString& strMsg, CWnd* pParent /*=NULL*/)
: CDialog(CDetailInfoDlg::IDD, pParent)
{
if (true == strMsg.IsEmpty())
{
m_strMsg.Format("Not exist data. -_ -a");
}
else
{
m_strMsg = strMsg;
}
}
CDetailInfoDlg::~CDetailInfoDlg()
{
}
void CDetailInfoDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CDetailInfoDlg, CDialog)
END_MESSAGE_MAP()
// CDetailInfoDlg 메시지 처리기입니다.
BOOL CDetailInfoDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetDlgItemText(IDC_DETAILINFO_EDIT, m_strMsg);
return TRUE;
}