Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
31 lines
557 B
C++
31 lines
557 B
C++
#pragma once
|
|
|
|
#include "CharacterDoc.h"
|
|
|
|
|
|
// CUserInfoDoc 문서입니다.
|
|
|
|
class CUserInfoDoc : public CDocument
|
|
{
|
|
DECLARE_DYNCREATE(CUserInfoDoc)
|
|
|
|
public:
|
|
CUserInfoDoc();
|
|
virtual ~CUserInfoDoc();
|
|
virtual void Serialize(CArchive& ar); // 문서 입/출력을 위해 재정의되었습니다.
|
|
#ifdef _DEBUG
|
|
virtual void AssertValid() const;
|
|
virtual void Dump(CDumpContext& dc) const;
|
|
#endif
|
|
|
|
void SetUserInfo( CCharacterDoc::CharDocInfo* Doc );
|
|
|
|
protected:
|
|
virtual BOOL OnNewDocument();
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
|
|
public:
|
|
CCharacterDoc::CharDocInfo* m_lpUserInfo;
|
|
};
|