Files
Client/Server/ToolProject/ItemUpgradeSimulator/ItemUpgradeSimulatorDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

71 lines
1.4 KiB
C++

// ItemUpgradeSimulatorDlg.h : 헤더 파일
//
#pragma once
#include "afxcmn.h"
#include "afxwin.h"
#include <Item/ItemConstants.h>
namespace Item
{
// forward decl.
class CItem;
}
struct SimulateData
{
ULONGLONG m_dwUsedMoney;
DWORD m_dwSacrificeItem;
DWORD m_dwUsedMineral;
DWORD m_dwSucceededUpgrade[10];
DWORD m_dwFailedUpgrade[10];
DWORD m_dwUsedGems[Item::MAX_GEM_KIND];
WORD m_usPrototypeID;
Item::CItem* m_lpMineral;
};
// CItemUpgradeSimulatorDlg 대화 상자
class CItemUpgradeSimulatorDlg : public CDialog
{
// 생성
public:
CItemUpgradeSimulatorDlg(CWnd* pParent = NULL); // 표준 생성자
// 대화 상자 데이터
enum { IDD = IDD_ITEMUPGRADESIMULATOR_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원
// 구현
protected:
HICON m_hIcon;
// 메시지 맵 함수를 생성했습니다.
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
private:
afx_msg void OnBnClickedStart();
SimulateData m_simData;
CString m_szItemName;
CListCtrl m_ResultList;
CListCtrl m_GemUsedList;
CListCtrl m_UpgradeResultList;
int m_nGemType;
int m_nMineralType;
};