Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
21 lines
620 B
C
21 lines
620 B
C
//------------------------------------------------------------------------------
|
|
// File: MediaErr.h
|
|
//
|
|
// Desc: Shell error codes
|
|
//
|
|
// Copyright (c) 1999 - 2000, Microsoft Corporation. All rights reserved.
|
|
//------------------------------------------------------------------------------
|
|
|
|
|
|
#ifndef _MEDIAERR_H_
|
|
#define _MEDIAERR_H_
|
|
|
|
#define DMO_E_INVALIDSTREAMINDEX 0x80040201
|
|
#define DMO_E_INVALIDTYPE 0x80040202
|
|
#define DMO_E_TYPE_NOT_SET 0x80040203
|
|
#define DMO_E_NOTACCEPTING 0x80040204
|
|
#define DMO_E_TYPE_NOT_ACCEPTED 0x80040205
|
|
#define DMO_E_NO_MORE_ITEMS 0x80040206
|
|
|
|
#endif _MEDIAERR_H_
|