Files
Client/Library/dxx8/samples/Multimedia/DirectPlay/Maze/MazeCommon/StressMazeGuid.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

28 lines
692 B
C

//----------------------------------------------------------------------------
// File: stressmazeguid.h
//
// Desc: see main.cpp
//
// Copyright (c) 1999-2001 Microsoft Corp. All rights reserved.
//-----------------------------------------------------------------------------
#ifndef _STRESSMAZE_GUID_H
#define _STRESSMAZE_GUID_H
//-----------------------------------------------------------------------------
// Name:
// Desc:
//-----------------------------------------------------------------------------
// {C8078137-D0BD-444a-9CF3-4CFB2A0B759E}
static const GUID StressMazeAppGUID =
{ 0xc8078137, 0xd0bd, 0x444a, { 0x9c, 0xf3, 0x4c, 0xfb, 0x2a, 0xb, 0x75, 0x9e } };
#endif