Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
59 lines
2.3 KiB
C
59 lines
2.3 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by VoiceGroup.rc
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//
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#define IDD_MAIN_GAME 103
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#define IDD_VOICE_SETUP 108
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#define IDC_NUM_PLAYERS 1030
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#define IDC_PEOPLE_LIST 1035
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#define IDC_SESSIONCOMPRESION_GROUP 1059
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#define IDC_COMPRESSION_COMBO 1060
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#define IDC_SETUP 1062
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#define IDC_CYCLEGROUP 1064
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#define IDC_CYCLETARGET 1065
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#define IDC_GROUP_TEXT 1066
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#define IDC_TARGET_TEXT 1067
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#define IDC_QUALITY_DEFAULT 1201
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#define IDC_QUALITY_SET 1202
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#define IDC_QUALITY_SLIDER 1203
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#define IDC_AGGRESSIVENESS_DEFAULT 1301
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#define IDC_AGGRESSIVENESS_SET 1302
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#define IDC_AGGRESSIVENESS_SLIDER 1303
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#define IDC_RECORD_DEFAULT 1501
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#define IDC_RECORD_SET 1502
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#define IDC_RECORD_AUTO 1503
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#define IDC_RECORD_SLIDER 1504
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#define IDC_THRESHOLD_DEFAULT 1601
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#define IDC_THRESHOLD_SET 1602
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#define IDC_THRESHOLD_AUTO 1603
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#define IDC_THRESHOLD_SLIDER 1604
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#define IDC_PLAYBACK_DEFAULT 1701
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#define IDC_PLAYBACK_SET 1702
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#define IDC_PLAYBACK_SLIDER 1703
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#define IDD_MULTIPLAYER_CONNECT 10001
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#define IDD_MULTIPLAYER_GAMES 10002
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#define IDD_MULTIPLAYER_CREATE 10003
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#define IDD_LOBBY_WAIT_STATUS 10004
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#define IDC_PLAYER_NAME_EDIT 11002
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#define IDC_GAMES_LIST 11003
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#define IDC_JOIN 11004
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#define IDC_CREATE 11005
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#define IDC_CONNECTION_LIST 11006
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#define IDC_BACK 11007
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#define IDC_EDIT_SESSION_NAME 11009
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#define IDC_SEARCH_CHECK 11010
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#define IDC_WAIT_TEXT 11012
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#define IDC_MIGRATE_HOST 11013
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#define IDI_MAIN 11014
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 109
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1064
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#define _APS_NEXT_SYMED_VALUE 103
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#endif
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#endif
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