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Client/Library/dxx8/samples/Multimedia/DirectShow/Editing/TimelineTest/readme.txt
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

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DirectShow Sample -- TimelineTest
---------------------------------
This sample application builds a timeline with a transition. It demonstrates
the following tasks in Microsoft DirectShow Editing Services:
- Creating a timeline.
- Adding tracks, sources, transitions, and effects to the timeline.
- Creating a SMPTE wipe transition.
- Creating an audio crossfade using the Volume Envelope effect.
- Setting properties on timeline objects.
- Modifying a timeline and rendering the filter graph again.