Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
21 lines
1.1 KiB
Plaintext
21 lines
1.1 KiB
Plaintext
DirectShow Sample -- Mapper
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This sample demonstrates using the IFilterMapper2::EnumMatchingFilters method
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to locate filters in the registry. The application's user interface contains controls
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that match the parameters of the EnumMatchingFilters method, such as minimum merit value,
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pin categories, and media types.
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Select the search options that you want, then click the Search button to enumerate
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the filters that match those options. The list box will display the results of your
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query, including the filter's Friendly Name, Filter merit, and the filename of the
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server which contains it. Tooltips are provided to help explain the user interface
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elements.
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Although the EnumMatchingFilters method allows you to specify the number of
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media type/subtype pairs to use in the query, the Mapper application only provides
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two sets of list boxes for input and output types. If the first media type is specified
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as a "Don't Care" condition, then the secondary media type/subtype listboxes will
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be disabled to prevent confusion. By default, the search elements are configured
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to display all filters with a merit value of Normal or higher.
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