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Client/Library/dxx8/samples/Multimedia/DirectShow/Players/CutScene/cutscene.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

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C

//------------------------------------------------------------------------------
// File: CutScene.h
//
// Desc: DirectShow sample code - declarations for simple movie player.
//
// Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
//
// Function prototypes
//
HRESULT PlayCutscene(LPTSTR lpszMovie, HINSTANCE hInstance);