Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
9 lines
306 B
Plaintext
9 lines
306 B
Plaintext
Windows XP DirectShow Sample -- Renderless
|
|
-------------------------------------------
|
|
|
|
This sample demonstrates using the Video Mixing Renderer and
|
|
a custom allocator-presenter to render video in a window.
|
|
|
|
NOTE: This sample requires Windows XP (or greater) functionality
|
|
and will exit on other systems.
|