Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
16 lines
427 B
Plaintext
16 lines
427 B
Plaintext
Windows XP DirectShow Sample -- TxtPlayer
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This sample demonstrates using the Video Mixing Renderer and
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a custom allocator-presenter to render alpha-blended text over
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a running video.
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NOTE: This sample requires Windows XP (or greater) functionality
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and will exit on other systems.
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Usage:
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TxtPlayer </P filename>
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/P: Optional filename to automatically render and play at startup
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