Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
12 lines
182 B
Plaintext
12 lines
182 B
Plaintext
HKCR
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{
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NoRemove AppID
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{
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{06751985-1ADD-416A-951E-2FEF4FAEFB2D} = s 'CPPVideoControl'
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'CPPVideoControl.EXE'
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{
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val AppID = s {06751985-1ADD-416A-951E-2FEF4FAEFB2D}
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}
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}
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}
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