Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
269 lines
8.9 KiB
Plaintext
269 lines
8.9 KiB
Plaintext
VERSION 5.00
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Object = "{831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0"; "MSCOMCTL.OCX"
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Begin VB.Form frmInput
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BorderStyle = 4 'Fixed ToolWindow
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Caption = "Input Options"
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ClientHeight = 3360
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ClientLeft = 45
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ClientTop = 285
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ClientWidth = 6405
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LinkTopic = "Form1"
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MaxButton = 0 'False
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MinButton = 0 'False
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ScaleHeight = 3360
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ScaleWidth = 6405
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ShowInTaskbar = 0 'False
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StartUpPosition = 1 'CenterOwner
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Begin VB.Frame Frame1
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Caption = "Controllers"
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Height = 2715
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Left = 60
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TabIndex = 8
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Top = 120
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Width = 6255
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Begin MSComctlLib.Slider sldSens
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Height = 195
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Left = 1080
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TabIndex = 5
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Top = 2400
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Width = 4995
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_ExtentX = 8811
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_ExtentY = 344
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_Version = 393216
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Min = 1
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Max = 50
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SelStart = 1
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TickFrequency = 5
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Value = 1
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End
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Begin VB.ComboBox cboJoy
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Height = 315
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Left = 300
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Style = 2 'Dropdown List
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TabIndex = 4
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Top = 1980
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Width = 5775
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End
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Begin VB.CheckBox chkJoy
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Caption = "Joystick"
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Height = 315
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Left = 60
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TabIndex = 3
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Top = 1665
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Width = 5655
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End
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Begin VB.CheckBox chkKeyboard
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Caption = "Keyboard"
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Height = 315
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Left = 60
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TabIndex = 2
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Top = 1080
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Width = 5655
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End
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Begin VB.CheckBox chkMouse
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Caption = "Mouse"
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Height = 315
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Left = 120
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TabIndex = 0
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Top = 420
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Width = 5655
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End
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Begin MSComctlLib.Slider sldMouseSens
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Height = 195
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Left = 1140
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TabIndex = 1
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Top = 780
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Width = 4935
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_ExtentX = 8705
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_ExtentY = 344
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_Version = 393216
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Min = 1
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Max = 50
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SelStart = 1
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TickFrequency = 5
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Value = 1
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End
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Begin MSComctlLib.Slider sldKeyboard
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Height = 195
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Left = 1125
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TabIndex = 12
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Top = 1410
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Width = 4935
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_ExtentX = 8705
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_ExtentY = 344
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_Version = 393216
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Min = 1
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Max = 100
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SelStart = 1
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TickFrequency = 5
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Value = 1
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End
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Begin VB.Label lblKeySens
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BackStyle = 0 'Transparent
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Caption = "Sensitivity"
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Height = 255
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Left = 345
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TabIndex = 13
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Top = 1410
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Width = 735
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End
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Begin VB.Label lblMouseSens
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BackStyle = 0 'Transparent
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Caption = "Sensitivity"
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Height = 255
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Left = 360
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TabIndex = 11
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Top = 780
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Width = 735
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End
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Begin VB.Label lblSens
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BackStyle = 0 'Transparent
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Caption = "Sensitivity"
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Height = 255
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Left = 300
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TabIndex = 10
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Top = 2400
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Width = 735
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End
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Begin VB.Label Label2
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BackStyle = 0 'Transparent
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Caption = "Here you will select the controllers you wish to use during gameplay."
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Height = 255
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Index = 0
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Left = 120
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TabIndex = 9
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Top = 180
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Width = 4875
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End
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End
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Begin VB.CommandButton cmdOk
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Caption = "OK"
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Default = -1 'True
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Height = 375
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Left = 5340
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TabIndex = 7
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Top = 2940
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Width = 975
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End
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Begin VB.CommandButton cmdCancel
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Cancel = -1 'True
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Caption = "Cancel"
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Height = 375
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Left = 4260
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TabIndex = 6
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Top = 2940
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Width = 975
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End
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End
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Attribute VB_Name = "frmInput"
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Attribute VB_GlobalNameSpace = False
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Attribute VB_Creatable = False
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Attribute VB_PredeclaredId = True
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Attribute VB_Exposed = False
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Option Explicit
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Private diDevEnum As DirectInputEnumDevices8
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Private Sub chkJoy_Click()
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cboJoy.Enabled = (chkJoy.Value = vbChecked)
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lblSens.Enabled = (chkJoy.Value = vbChecked)
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sldSens.Enabled = (chkJoy.Value = vbChecked)
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End Sub
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Private Sub chkKeyboard_Click()
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If chkMouse.Value = vbUnchecked And chkKeyboard.Value = vbUnchecked Then
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MsgBox "You must leave at least the keyboard or the mouse enabled.", vbOKOnly Or vbInformation, "No basic input"
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chkKeyboard.Value = vbChecked
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End If
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lblKeySens.Enabled = (chkKeyboard.Value = vbChecked)
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sldKeyboard.Enabled = (chkKeyboard.Value = vbChecked)
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End Sub
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Private Sub chkMouse_Click()
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If chkMouse.Value = vbUnchecked And chkKeyboard.Value = vbUnchecked Then
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MsgBox "You must leave at least the keyboard or the mouse enabled.", vbOKOnly Or vbInformation, "No basic input"
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chkMouse.Value = vbChecked
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End If
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lblMouseSens.Enabled = (chkMouse.Value = vbChecked)
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sldMouseSens.Enabled = (chkMouse.Value = vbChecked)
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End Sub
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Private Sub cmdCancel_Click()
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Unload Me
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End Sub
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Private Sub cmdOk_Click()
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SaveAudioSettings
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Unload Me
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End Sub
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Private Sub Form_Load()
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Dim lIndex As Long
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'Now update the display
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chkMouse.Value = Abs(goInput.UseMouse)
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chkKeyboard.Value = Abs(goInput.UseKeyboard)
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chkJoy.Value = Abs(goInput.UseJoystick)
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sldSens.Value = (goInput.JoystickSensitivity * 100000)
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sldMouseSens.Value = (goInput.MouseSensitivity * 1000)
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sldKeyboard.Value = (goInput.KeyboardSensitivity * 1000)
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cboJoy.Enabled = (chkJoy.Value = vbChecked)
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lblSens.Enabled = (chkJoy.Value = vbChecked)
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sldSens.Enabled = (chkJoy.Value = vbChecked)
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lblMouseSens.Enabled = (chkMouse.Value = vbChecked)
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sldMouseSens.Enabled = (chkMouse.Value = vbChecked)
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lblKeySens.Enabled = (chkKeyboard.Value = vbChecked)
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sldKeyboard.Enabled = (chkKeyboard.Value = vbChecked)
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'Now, let's fill up the ui for the joysticks
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Set diDevEnum = goInput.InputObject.GetDIDevices(DI8DEVCLASS_GAMECTRL, DIEDFL_ATTACHEDONLY)
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If diDevEnum.GetCount = 0 Then
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chkJoy.Enabled = False
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cboJoy.Enabled = False
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Else
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'Ok, there *are* joysticks. Load them into the combo box
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Dim lCount As Long
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lIndex = 0
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For lCount = 1 To diDevEnum.GetCount
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cboJoy.AddItem diDevEnum.GetItem(lCount).GetInstanceName
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If diDevEnum.GetItem(lCount).GetGuidInstance = goInput.JoystickGuid Then lIndex = lCount - 1
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Next
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cboJoy.ListIndex = lIndex
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End If
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End Sub
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Private Sub SaveAudioSettings()
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goInput.UseMouse = (chkMouse.Value = vbChecked)
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If goInput.UseMouse Then
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goInput.MouseSensitivity = sldMouseSens.Value / 1000
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End If
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goInput.UseKeyboard = (chkKeyboard.Value = vbChecked)
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If goInput.UseKeyboard Then
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goInput.KeyboardSensitivity = sldKeyboard.Value / 1000
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End If
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goInput.UseJoystick = (chkJoy.Value = vbChecked)
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If goInput.UseJoystick Then
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goInput.JoystickGuid = diDevEnum.GetItem(cboJoy.ListIndex + 1).GetGuidInstance
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goInput.JoystickSensitivity = sldSens.Value / 100000
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End If
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End Sub
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Private Sub Form_Unload(Cancel As Integer)
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'We're leaving the form, save the settings
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SaveSetting gsKeyName, gsSubKeyInput, "UseMouse", goInput.UseMouse
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SaveSetting gsKeyName, gsSubKeyInput, "UseKeyboard", goInput.UseKeyboard
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SaveSetting gsKeyName, gsSubKeyInput, "UseJoystick", goInput.UseJoystick
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If goInput.UseJoystick Then
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SaveSetting gsKeyName, gsSubKeyInput, "JoystickGuid", goInput.JoystickGuid
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SaveSetting gsKeyName, gsSubKeyInput, "JoystickSensitivity", goInput.JoystickSensitivity
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End If
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If goInput.UseMouse Then
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SaveSetting gsKeyName, gsSubKeyInput, "MouseSensitivity", goInput.MouseSensitivity
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End If
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If goInput.UseKeyboard Then
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SaveSetting gsKeyName, gsSubKeyInput, "KeyboardSensitivity", goInput.KeyboardSensitivity
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End If
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End Sub
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