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Client/Library/dxx8/samples/Multimedia/VBSamples/Direct3D/BarGraph/DataEntry.cls
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

40 lines
1011 B
OpenEdge ABL

VERSION 1.0 CLASS
BEGIN
MultiUse = -1 'True
Persistable = 0 'NotPersistable
DataBindingBehavior = 0 'vbNone
DataSourceBehavior = 0 'vbNone
MTSTransactionMode = 0 'NotAnMTSObject
END
Attribute VB_Name = "DataEntry"
Attribute VB_GlobalNameSpace = False
Attribute VB_Creatable = True
Attribute VB_PredeclaredId = False
Attribute VB_Exposed = False
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
'
' Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved.
'
' File: DataEntry.cls
' Content: Class for one data point
'
'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
Public dataname As String
Public X As Single
Public Y As Single
Public z As Single
Public datax As Double
Public datay As Double
Public dataz As Double
Public dataSize As Double
Public size As Double
Public color As Long
Public data As Variant
Public mesh As D3DXMesh