Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
6 lines
212 B
Plaintext
6 lines
212 B
Plaintext
modGlobalData = 35, 129, 757, 935, C
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modGeneral = 404, 182, 1132, 928, C
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SourceClip = 145, 220, 1049, 857, C, 44, 44, 212, 250, C
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frmMain = 22, 237, 1201, 846, C, 0, 0, 0, 0, C
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modDexter = 266, 313, 1196, 806, C
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