Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
43 lines
1.5 KiB
Plaintext
43 lines
1.5 KiB
Plaintext
DirectShow Sample -- TrimmerVB
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Description
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Microsoft Visual Basic application that trims a source clip and
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writes the trimmed clip to a new file using "smart recompression".
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This example demonstrates:
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- Using the MediaDet to grab poster frames from a file
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- Quickly creating a timeline and using smart recompression to write a file
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User's Guide
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This application enables the user to open a video source file,
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trim a desired amount from the front and the end of the clip,
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and then save the remaining portion to a new file.
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To use this application, do the following:
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- To choose a source file, click the Browse button.
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The first frame of the clip appears in all three preview areas.
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- To select the start position, move the slider or click the frame step
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buttons. The preview frame in the Current Video Frame area is updated.
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- To set the start position, click the Set Trim Preview Start Position button.
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The poster frame in Video Start Frame area is updated.
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- To select the stop position, move the slider or click the frame step buttons.
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- To set the stop position, click the Set Trim Preview Stop Position button.
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The poster frame in the Video Stop Frame area is updated.
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The stop position must be greater than the start position.
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- To write the new file, click the Write button.
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Wait for the progress indicator to complete.
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- To view the new file, click the Playback button.
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