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Client/Library/dxx8/samples/Multimedia/VBSamples/Media/Smpte_wipe.xtl
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

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<!-- This example shows SMPTE wipe #130 (a heart) as the transition. It -->
<!-- demonstrates the parameters you can set. (It is a tall, pointy heart -->
<!-- and uses an array of 2 hearts across by 3 down). Also, the border -->
<!-- color is slowly changed over time from green to black. -->
<!-- previewmode="0" is used so every frame will be shown during preview, -->
<!-- even if you are on a slow machine. -->
<!-- NOTE: If you install the DirectX SDK to a path other than c:\dxsdk, -->
<!-- then you must change the media path for each clip src below. -->
<timeline>
<group type="video" previewmode="0">
<track>
<clip src="c:\dxsdk\samples\multimedia\media\ruby.avi" start="0" stop="6" mstart="0" />
</track>
<track>
<clip src="c:\dxsdk\samples\multimedia\media\highway.avi" start="2" stop="8" mstart="0" />
<transition clsid="{dE75D012-7A65-11D2-8CEA-00A0C9441E20}" start="2" stop="6" >
<param name="MaskNum" value="130"/>
<param name="ScaleY" value="2"/>
<param name="ReplicateX" value="2"/>
<param name="ReplicateY" value="3"/>
<param name="BorderColor" value="65280">
<linear time="4" value="0"/>
</param>
<param name="BorderWidth" value="2"/>
<param name="BorderSoftness" value="5"/>
</transition>
</track>
</group>
<group type="audio">
<track>
<clip src="c:\dxsdk\samples\multimedia\media\track2.mp3" start="0" stop="6" mstart="0"/>
</track>
<track>
<clip src="c:\dxsdk\samples\multimedia\media\track3.mp3" start="4" stop="8" mstart="4" />
</track>
</group>
</timeline>