Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
<!-- This project seeks through a clip of a moving car, plays selected portions, -->
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<!-- and applies transitions between clips. -->
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<!-- NOTE: If you install the DirectX SDK to a path other than c:\dxsdk, -->
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<!-- then you must change the media path for each clip src below. -->
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<timeline>
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<group type="video">
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\highway.avi" start="0" stop="3" mstart="4" mstop="7" />
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</track>
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\highway.avi" start="3" stop="6" mstart="3" mstop="6" />
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<transition clsid="{99999999-9999-9999-9999-999999999999}" start="3" stop="4" />
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</track>
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\highway.avi" start="6" stop="8" mstart="2" mstop="4" />
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<transition clsid="{af279b30-86eb-11d1-81bf-0000f87557db}" start="6" stop="7" />
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</track>
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\highway.avi" start="8" stop="11" mstart="4" mstop="7" />
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<transition clsid="{2A54C913-07AA-11D2-8D6D-00C04F8EF8E0}" start="8" stop="10" />
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</track>
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</group>
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<group type="audio">
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<track>
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<clip src="c:\dxsdk\samples\multimedia\media\track2.mp3" start="0" stop="11" mstart="0" />
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</track>
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</group>
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</timeline>
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