Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
12 lines
333 B
Plaintext
12 lines
333 B
Plaintext
<!-- This shows using DES to generate a solid color (green) -->
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<timeline>
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<group type="video">
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<track>
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<clip start="0" stop="3" clsid="{0cfdd070-581a-11d2-9ee6-006008039e37}">
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<param name="Color" value="0x00FF00"/>
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</clip>
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</track>
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</group>
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</timeline>
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