Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
60 lines
1.5 KiB
Plaintext
60 lines
1.5 KiB
Plaintext
Type=Exe
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Reference=*\G{78BF8D80-7B03-11D1-AAB1-00AA00BDD685}#1.0#0#VBShell.tlb#VB-friendly Shell interfaces
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Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#stdole2.tlb#OLE Automation
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Form=setup1.frm
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Module=basSetup1; setup1.bas
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Module=basCommon; common.bas
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Module=basSetupRes; setupres.bas
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Module=basLogging; logging.bas
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Form=begin.frm
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Form=welcome.frm
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Form=path.frm
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Form=message.frm
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Form=dskspace.frm
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Form=copy.frm
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Form=serverdt.frm
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Form=group.frm
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Module=modShell; modShell.bas
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Form=Overwrit.frm
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RelatedDoc=commonrc.rc
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RelatedDoc=setup1.rc
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RelatedDoc=commonrc.h
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RelatedDoc=setupres.h
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ResFile32="setup1.res"
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IconForm="frmSetup1"
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Startup="frmSetup1"
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HelpFile=""
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Title="Visual Basic 6.0 Setup Toolkit"
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ExeName32="setup1.exe"
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Command32=""
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Name="Setup1"
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HelpContextID="0"
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Description="Visual Basic 6.0 Setup Toolkit"
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CompatibleMode="0"
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MajorVer=8
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MinorVer=0
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RevisionVer=0000
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AutoIncrementVer=0
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ServerSupportFiles=0
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VersionCompanyName="Microsoft Corporation"
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VersionFileDescription="Visual Basic 6.0 Setup Toolkit"
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VersionLegalCopyright="Copyright (C) 1987-1999 Microsoft Corporation"
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VersionLegalTrademarks="Microsoft(R) is a registered trademark of Microsoft Corporation. Windows(TM) is a trademark of Microsoft Corporation."
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VersionProductName="Visual Basic"
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CondComp="LOGGING = -1 : SMS = 0"
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CompilationType=0
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OptimizationType=0
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FavorPentiumPro(tm)=0
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CodeViewDebugInfo=0
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NoAliasing=0
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BoundsCheck=0
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OverflowCheck=0
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FlPointCheck=0
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FDIVCheck=0
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UnroundedFP=0
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StartMode=0
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Unattended=0
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Retained=0
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ThreadPerObject=0
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MaxNumberOfThreads=1
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