Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
16 lines
641 B
Plaintext
16 lines
641 B
Plaintext
frmSetup1 = 104, 141, 745, 546, , 110, 110, 640, 558, C
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basSetup1 = 0, 22, 749, 636, Z
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basCommon = 66, 66, 707, 471,
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basSetupRes = 0, 0, 0, 0, C
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basLogging = 0, 0, 0, 0, C
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frmBegin = 0, 0, 0, 0, C, 154, 154, 684, 602, C
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frmWelcome = 0, 0, 0, 0, C, 176, 176, 706, 624, C
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frmPath = 0, 0, 0, 0, C, 198, 198, 728, 646, C
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frmMessage = 0, 0, 0, 0, C, 220, 220, 750, 668, C
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frmDskSpace = 0, 0, 0, 0, C, 0, 0, 530, 448, C
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frmCopy = 0, 0, 0, 0, C, 22, 22, 552, 470, C
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frmRemoteServerDetails = 0, 0, 0, 0, C, 44, 44, 574, 492, C
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frmGroup = 0, 0, 0, 0, C, 66, 66, 596, 514, C
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modShell = 0, 0, 0, 0, C
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frmOverwrite = 0, 0, 0, 0, C, 88, 88, 618, 536, C
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