Files
Client/Tools/DDSHeader/DDSHeader.sln
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

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Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
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EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{ECADDFB6-70CC-4345-99ED-685EAEB22EDA}.Debug|Win32.ActiveCfg = Debug|Win32
{ECADDFB6-70CC-4345-99ED-685EAEB22EDA}.Debug|Win32.Build.0 = Debug|Win32
{ECADDFB6-70CC-4345-99ED-685EAEB22EDA}.Release|Win32.ActiveCfg = Release|Win32
{ECADDFB6-70CC-4345-99ED-685EAEB22EDA}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal